Alien Vendetta
From DoomWiki.org
| 1994 - 1995 - 1996 - 1997 - 1998 1999 - 2000 - 2001 - 2002 - 2003 |
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Alien Vendetta (aka AV) is a megawad that contains 32 new and hard levels. The levels are full of details and monsters. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns.
There have been two separate releases of Alien Vendetta. The second release, made when it was selected for usage on Compet-N, made various changes to almost all of the levels; the biggest change is the replacement of MAP25: Valley of Echoes with another map, MAP24: Clandestine Complex, as well as the relocation of the former MAP24: Demonic Hordes to MAP25.
Contents |
[edit] Content
[edit] Levels
First release had slightly different order for maps 24 and 25:
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[edit] Soundtrack
First release had a slightly different sound track:
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[edit] Files
Alien Vendetta is contained in a zip file called av.zip. It is 9041333 bytes in size and contains 6 files:
| Size | Name |
| 1816944 | AVMOVFIX.WAD |
| 709905 | AV.EXE |
| 7403 | AV.DEH |
| 55068 | AV.TXT |
| 23819412 | AV.WAD |
| 7660 | CHANGES.TXT |
It has the following hashes:
| MD5 | fc30a2deb2fbd2f12514126a925ae3c7 |
| SHA-1 | 83BC929C9D8F017A540D996E6ECDA8BB3108D7FE |
| CRC32 | BE64917D |
The old archive is contained in a zip file called av-extracted.zip . It is 8119470 bytes in size and contains 2 files:
| Size | Name |
| 23822384 | AV.WAD |
| 53052 | AV.TXT |
It has the following hashes:
| MD5 | db2441538f3f9bce9d15abcdcc062cd0 |
| SHA-1 | |
| CRC32 |
[edit] Compatibility note
To play AV on PrBoom, the complevel should be 2 (Doom v1.9).
To play it on versions of ZDoom older than 2.3.0, or ZDoom-derived ports with an old codebase, you have to set the compatibility options to "find shortest textures like Doom" (rather than like Boom) for MAP07: Showdown and to "self-referencing sectors don't block shots" for MAP15: Bulls on Parade. The current versions of ZDoom and GZDoom apply the appropriate compatibility options automatically.
