Difference between revisions of "Crispy Doom"

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== External links ==
 
== External links ==
* [http://www.chocolate-doom.org/wiki/index.php/Crispy_Doom Crispy Doom website]
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* [[choco:Crispy Doom|Crispy Doom website]]
 
* [http://www.greffrath.com/~fabian/crispy-doom_2.1.zip Download Crispy Doom]
 
* [http://www.greffrath.com/~fabian/crispy-doom_2.1.zip Download Crispy Doom]
* [http://www.doomworld.com/vb/source-ports/67168-crispy-doom-2-1-update-12-nov-2014/ Crispy Doom thread on the Doomworld forums]
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* {{dwforums|67168|Crispy Doom thread on the Doomworld forums}}
  
 
[[Category:Source ports]]
 
[[Category:Source ports]]
 
[[Category:Doom ports]]
 
[[Category:Doom ports]]

Revision as of 07:14, 12 November 2014

Crispy Doom
Codebase Chocolate Doom 2.10
Developer(s) Fabian Greffrath
Latest release 6.0 (2023-03-31, 11 months ago)
Development status Active
Written in C
Target Platform Cross-Platform
License GNU General Public License v2+
Website [1]
Source Repository

(Git)

GitHub
Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.
Crispy Doom is a limit-raising medium-resolution Doom source port based on Chocolate Doom. Its name means that 640x400 looks "crisp" and is also a slight reference to its origin

Crispy Doom is a fork of Chocolate Doom that provides a higher display resolution, raises the static limits of the Doom engine and offers further optional visual, technical and gameplay-affecting enhancements while remaining entirely config file, savegame, netplay and demo compatibile with the original.

External links