Difference between revisions of "DeePsea"

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'''DeePsea''' is a Doom level editor and WAD resource manager with support for any [[source port]] via custom configuration files. 3D texture alignment uses a variant of the [[Risen3D]] [[:Category:OpenGL ports|GL port]], R3Dedit. Since R3Dedit is based on Risen3D, it is able to provide a view of a level with normal skies, as well as optionally showing the placement of all sprites.
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'''DeePsea''' is a Doom level editor and WAD resource manager. It has full support for Doom, Doom II, Heretic, Hexen, Strife and any [[source port]] via custom configuration files. 3D texture alignment uses a variant of the [[Risen3D]] [[:Category:OpenGL ports|GL port]], R3Dedit. Since R3Dedit is based on Risen3D, it is able to provide a view of a level with normal skies, as well as optionally showing the placement of all sprites.
  
 
It was developed by [[Jack Vermeulen]] of SB Software and is a shareware application. For the unregistered version, there is no time limit, but the maximum size of levels a user can create is limited to 800 [[linedefs]] or 1200 [[sidedefs]]. DeePsea's development is ongoing.
 
It was developed by [[Jack Vermeulen]] of SB Software and is a shareware application. For the unregistered version, there is no time limit, but the maximum size of levels a user can create is limited to 800 [[linedefs]] or 1200 [[sidedefs]]. DeePsea's development is ongoing.

Revision as of 01:41, 15 December 2014

DeePsea is a Doom level editor and WAD resource manager. It has full support for Doom, Doom II, Heretic, Hexen, Strife and any source port via custom configuration files. 3D texture alignment uses a variant of the Risen3D GL port, R3Dedit. Since R3Dedit is based on Risen3D, it is able to provide a view of a level with normal skies, as well as optionally showing the placement of all sprites.

It was developed by Jack Vermeulen of SB Software and is a shareware application. For the unregistered version, there is no time limit, but the maximum size of levels a user can create is limited to 800 linedefs or 1200 sidedefs. DeePsea's development is ongoing.

DeePsea features

All PWAD tools are unlimited in the shareware version.

  • Map editor with 3D texture alignment (supports both line drawing or sector drawing)
  • Level error checking
  • Lump management tools
  • Create PWADS and IWADS
  • Import/Merge/Export any file (including WADS) with duplicate error checking
  • Direct picture format image editor, with support for tall patches
  • Texture editor
  • Palette editor
  • Colormap editor
  • Script editor and compiler
  • Sound and music playback
  • Automatic regular or GL node generation using DeePBSP
  • Automatic list of all textures used in a level or PWAD
  • Open dialog browser shows the contents of WADS without having to open them

In addition, pressing the F7 key allows the user to access almost every feature within the program.

External links