Difference between revisions of "Demonfear"
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'''Demonfear''' is a 32-map [[megawad]] for [[Doom II]] created by [[Adam Windsor]]. Though it is listed as one of Doomworld's [[Top 100 WADs of All Time]] in the year 1999, its release on the idgames archive dates it at 17 March of 2000. It is known primarily for being composed of short, fairly straightforward levels, a possible progenitor of Erik Alm's [[Scythe]]. | '''Demonfear''' is a 32-map [[megawad]] for [[Doom II]] created by [[Adam Windsor]]. Though it is listed as one of Doomworld's [[Top 100 WADs of All Time]] in the year 1999, its release on the idgames archive dates it at 17 March of 2000. It is known primarily for being composed of short, fairly straightforward levels, a possible progenitor of Erik Alm's [[Scythe]]. | ||
− | Demonfear is | + | Demonfear is a compilation of small episodes released by Windsor between 1995 and 1999, known otherwise as Demonfear 1-6. An early, alternate version of Demonfear 6 was partially complete in 1997, but Windsor donated the maps to [[Requiem]] when the project had stagnated due to a handful of authors failing to provide maps for slots they had claimed. The compiler dropped Windsor's levels into the previously vacant slots so that his old Demonfear 6 MAP26, 27, and 28 appear as Requiem's MAP20, 26, and 25, respectively. Windsor would go on to create a new Demonfear 6 and then compile his own megawad. |
− | Demonfear comes with a | + | Demonfear comes with a text file that describes in detail the story of the megawad on a level-by-level basis. The plot involves another surprise demon invasion of Earth; mirroring the action of Doom II, the protagonist travels through various military complexes and into a city, eventually entering Hell itself in what is apparently a twisted facsimile of the normal world. |
==Levels== | ==Levels== |
Revision as of 17:32, 13 January 2015
Demonfear is a 32-map megawad for Doom II created by Adam Windsor. Though it is listed as one of Doomworld's Top 100 WADs of All Time in the year 1999, its release on the idgames archive dates it at 17 March of 2000. It is known primarily for being composed of short, fairly straightforward levels, a possible progenitor of Erik Alm's Scythe.
Demonfear is a compilation of small episodes released by Windsor between 1995 and 1999, known otherwise as Demonfear 1-6. An early, alternate version of Demonfear 6 was partially complete in 1997, but Windsor donated the maps to Requiem when the project had stagnated due to a handful of authors failing to provide maps for slots they had claimed. The compiler dropped Windsor's levels into the previously vacant slots so that his old Demonfear 6 MAP26, 27, and 28 appear as Requiem's MAP20, 26, and 25, respectively. Windsor would go on to create a new Demonfear 6 and then compile his own megawad.
Demonfear comes with a text file that describes in detail the story of the megawad on a level-by-level basis. The plot involves another surprise demon invasion of Earth; mirroring the action of Doom II, the protagonist travels through various military complexes and into a city, eventually entering Hell itself in what is apparently a twisted facsimile of the normal world.
Contents
Levels
Escape Into Conflict (Demonfear 1)
- MAP01: Wolves in the Kitchen
- MAP02: The Colonel's Car
- MAP03: Gettin' Gas
- MAP04: Transport Nexus
- MAP05: Communication Base
Into Darkness (Demonfear 2)
City of Nightmares (Demonfear 3)
- MAP11: Space Station
- MAP12: Edge of the City
- MAP13: The Underground
- MAP14: City Hall
- MAP15: The Proving Ground
The Corruption (Demonfear 4)
- MAP16: The Lesser Temple
- MAP17: Chamber of Horrors
- MAP18: The Infernal Gardens
- MAP19: Flood of Fire
- MAP20: The Greater Temple
The Realms of Hell (Demonfear 5)
- MAP21: The Gateway
- MAP22: Unquiet Spirits
- MAP23: Abandon Hope
- MAP24: The Scourging
- MAP25: Metal Hell
The Heart (Demonfear 6)
External links
- Demonfear at Doomworld/idgames
- Demonfear (archived 🏛) at the Doomed Speed Demos Archive