Doom: The Lost Episode
From DoomWiki.org
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==External links== | ==External links== | ||
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[[Category:WAD series]] | [[Category:WAD series]] | ||
[[Category:PWADs by name]] | [[Category:PWADs by name]] | ||
[[Category:Episode WADs]] | [[Category:Episode WADs]] | ||
Latest revision as of 19:05, 3 October 2012
- For other uses, see lost episode.
This article or section is a stub. Please help the Doom Wiki by adding to it.
Doom: The Lost Episode is a 9-level episode PWAD which aimed at creating a thematically consistent fifth episode for The Ultimate Doom with maps taken from the alpha, Jaguar Doom and PSX Doom and then "remastered". It was developed to be compatible with both ZDoom (and derivatives) and the Eternity Engine. To reinforce the "pseudo-official" aspect of the mod, an intermission map is provided (in ZDoom). The endgame graphics uses a vertical scroll like Heretic episode 3.
Although reception was mostly positive, the mod has been criticized for the weirdness of its "surreal space" theme and the use of Doom II elements (including the super shotgun and several of the monsters) in a Doom episode.
[edit] Maps
The "lost episode" is entitled "Evil Unleashed" as an allusion to the Doom Bible.
- E5M1: Logos Anomaly
- E5M2: The Infernal Palace
- E5M3: Ominous Lair
- E5M4: Caroll St. Station
- E5M5: The Mansion
- E5M6: Twilight Descends
- E5M7: Threshold of Pain
- E5M8: Redemption Denied
- E5M9: The Marshes
