E1M1: Landing Zone (Chex Quest 3)

From DoomWiki.org

Chex Quest 3 maps
Episode 1: Rescue on Bazoik
Episode 2: Terror in Chex City

M1 M2 M3 M4 M5

Episode 3: Invasion!

M1 M2 M3 M4 M5

This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E1M1: Landing Zone is the first map in the Rescue on Bazoik episode of Chex Quest 3. It was designed by Charles Jacobi and uses the music track "Landing" by Andrew Benon.

Walkthrough[edit]

Map of Landing Zone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the southeast door at the start and the wall behind the blue key to find a rapid zorcher. (sector 10)
  2. At the east side, open Hangar 2A and use the gauge in the back to find a bowl of vegetables. (sector 115)
  3. In the southeast hall, go to the picture at the southwest end with goo on it to get the Chex armor. (sector 125)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 166)
  2. facing south. (thing 167)
  3. facing south-east. (thing 168)
  4. facing south-east. (thing 169)
  5. facing east. (thing 170)
  6. facing east. (thing 171)
  7. facing west. (thing 172)
  8. facing south-west. (thing 173)

Statistics[edit]

Map data[edit]

Things 175
Vertices 661*
Linedefs 692
Sidedefs 1000
Sectors 154
* The vertex count without the effect of node building is 556.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]