E1M5: Dungeons of Doom (Infinity)

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Infinity maps
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.

E1M5: Dungeons of Doom is the fifth level of Infinity. It was designed by Bjorn Hermans and Holger Nathrath, and includes a custom music track.

Walkthrough[edit]

Map of Dungeons of Doom
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Collecting keys

Exit

Other points of interest[edit]

Secrets[edit]

  1. In the four-way intersection at the northeast part of the map, go north into a room with demons in cages that will be crushed as you approach them. Three secrets can be found in this room. (sector 206)
  2. See Secret #1. (sector 216)
  3. See Secret #1. (sector 217)
  4. After grabbing the blue key, return to the outdoor portion of the map to find a whole compartment full of monsters open. There is also a box of rockets, a medikit, and a green armor inside this compartment as well. (sector 163)
  5. If you go to the northern and southern parts of the red key room, you can find two defunct teleporters with supplies on them. The northern one has a plasma gun while the southern one has an energy cell pack. (sector 200)
  6. See Secret #5. (sector 201)
  7. After entering the red key room, backtrack the way you came and there will be an alcove on your right eventually. An imp is inside. (sector 75)
  8. In the "N" room, go to the southeast corner and press on the differently textured metal wall to access the cage with the megaarmor. (sector 104)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:50.29 Serge Marudov (Never_Again) 2010-06-27 infinity_na.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 31)
  2. facing north-east. (thing 32)
  3. facing north-east. (thing 33)
  4. facing north-east. (thing 34)

Statistics[edit]

Map data[edit]

Things 273
Vertices 989*
Linedefs 1068
Sidedefs 1586
Sectors 240
* The vertex count without the effect of node building is 840.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]