E2M1: Spaceport (Chex Quest 3)
From DoomWiki.org
Chex Quest 3 maps |
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Episode 1: Rescue on Bazoik |
Episode 2: Terror in Chex City
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Episode 3: Invasion! |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M1: Spaceport is the first map in episode Terror in Chex City of Chex Quest 3. It was designed by Charles Jacobi and uses the music track "Spaceport" by Andrew Benon.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the storage area at the east side and go through the vent to get a rapid zorcher (sector 50)
- Inside the diner near the start, go through the vent to get a large zorcher. (sector 82)
- In the exit area, go through the northeast poster to find a supercharge breakfast, a phasing zorcher, a phasing zorcher pack, and a super Chex armor. (sector 84)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-west. (thing 173)
- facing west. (thing 174)
- facing north-west. (thing 175)
- facing north-east. (thing 176)
- facing south-west. (thing 177)
- facing south-east. (thing 178)
- facing west. (thing 179)
- facing west. (thing 180)
Statistics[edit]
Map data[edit]
Things | 181 |
Vertices | 902* |
Linedefs | 993 |
Sidedefs | 1526 |
Sectors | 232 |
Things[edit]
This level contains the following numbers of things per skill level:
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