E2M4: City Streets (Chex Quest 3)
From DoomWiki.org
Chex Quest 3 maps |
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Episode 1: Rescue on Bazoik |
Episode 2: Terror in Chex City
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Episode 3: Invasion! |
This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M4: City Streets is the fourth map in episode Terror in Chex City of Chex Quest 3. It was designed by Charles Jacobi and uses the music track "City" by Andrew Benon.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the red door and go through the north wall to get a zorch propulsor. (sector 15)
- Head east on the street, then through the grate at the east end. Go through a vent to the north with a zorchpak. (sector 69)
- Go through the vent north of the blue key to get a computer area map. (sector 110)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 149)
- facing south-west. (thing 150)
- facing north-east. (thing 151)
- facing west. (thing 152)
- facing south-east. (thing 153)
- facing north. (thing 154)
- facing south. (thing 155)
- facing west. (thing 156)
Statistics[edit]
Map data[edit]
Things | 157 |
Vertices | 601* |
Linedefs | 674 |
Sidedefs | 891 |
Sectors | 121 |
Things[edit]
This level contains the following numbers of things per skill level:
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