Editing tutorials
This is a list of editing tutorials for creating levels, manipulating WAD files and game resources, and use of editing utilities.
Contents
Level editingEdit
Basic trainingEdit
- Choosing a level editor
- Basics of the Doom level format
- Making a door
- Making a lift
- Making a switch / Using tags
- Making a teleporter
- Aligning textures
- How to make a good level
- Lighting effects
Advanced tacticsEdit
- Making a false wall
- Making deep water
- Making an invisible floor
- Instant raising and lowering sectors
- Making a multi-activation linedef
- Advanced lift design techniques
Port-specific featuresEdit
- Vanilla Doom mapping reference
- Camera
- Camera texture
- 3D floor
- 3D middle texture
- Portal
- Room-over-room
- Skybox
- Slope