Difference between revisions of "EdMap"
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===== Description ===== | ===== Description ===== | ||
− | DOS sector-based editor for Doom, Doom2 and Heretic by Jeff Rabenhorst. Supports texture/sprite wads. Very powerful, but uses only the 640 K conventional memory. Good interface. Easy to switch nodesbuilder by means of editing a batch file (default WARM) | + | DOS sector-based editor for Doom, Doom2 and Heretic by Jeff Rabenhorst. Supports texture/sprite wads. Very powerful, but uses only the 640 K conventional memory. Good interface. Easy to switch nodesbuilder by means of editing a batch file (default WARM). |
=== External Links === | === External Links === |
Revision as of 11:34, 31 July 2014
Edmap is a DOS based level editor written by Jeff Rabenhorst. Features include:
- Support for Doom, Doom II and Heretic
- Online help including a hyperlinked version of the Unofficial Doom Specs
- Shortcuts to allow fast mouse editing
Description
DOS sector-based editor for Doom, Doom2 and Heretic by Jeff Rabenhorst. Supports texture/sprite wads. Very powerful, but uses only the 640 K conventional memory. Good interface. Easy to switch nodesbuilder by means of editing a batch file (default WARM).