The Entity's egg, from which it will hatch.
The fearsome 'One God' of the Sigil, the Entity.
The final leg of the fight, against the Sub Entities
The Entity (also known as The Evil) is the final boss of Strife. It is a mysterious creature from outer space. It resembles the Spectres, but it is larger and green. There is one main entity, presumably the "One God" the Sigil refers to throughout the game. When slain, it splits into three smaller Sub Entities.
The Entity is the malicious God mentioned in the Strife storyline. After the comet hit the Earth, many of the survivors started to hear the voice of a malicious God and started to worship it. The Entity presumably controls all the Spectres as well as The Order.
The Entity is found in the last map - the UFO. After the player enters the last room, a green pod in the middle of the room will spawn the Entity after a while. After the entity and its sub-entities are destroyed, the game ends and you win. If the player is killed by one of the entities, he can see a cinematic where he sees the doom of Earth.
The main entity can fire all five forms of the Sigil. The Sub Entities fire straight bursts of the same projectiles as the fifth form of the Sigil launches sideways. They are called Sigil E Offshoots, and in the picture, they are the long bolts to both the left and right.
The main Entity has 2500 Hit Points, and each of the three Sub Entities has 990 Hit Points, totalling 5470 Hit Points for the entire boss fight.
The door to the Entity's lair cannot be opened until all five pieces of the Sigil are obtained.
Data
Entity:
Attributes
|
ID# |
128
|
Hit points |
2500
|
Speed |
13
|
Width |
130
|
Height |
200
|
Reaction time |
8
|
Pain chance |
255
|
Mass |
1000
|
Sprite name |
MNAL
|
Alert sound |
MNALSE
|
Attack sound |
REVBLD
|
Pain sound |
ALNPN
|
Death sound |
MNALDT
|
Action sound |
ALNACT
|
Flag bits |
-1975203321 (Can be picked up (In this case, used to hurt the player when they touch the Entity), Obstacle, Shootable, No Gravity, ? (Boss/QuestThing), Floating, ? (Mostly Enemies), Translucent, Affects Kill %, Not in Deathmatch, Modify Visibility, Spectral)
|
|
|
Ranged attack - Sigil A
|
Type |
Projectile
|
Velocity |
?
|
Damage |
?
|
Ranged attack - Sigil B
|
Type |
Projectile
|
Velocity |
30
|
Damage |
20
|
Ranged attack - Sigil C
|
Type |
Projectile
|
Velocity |
30
|
Damage |
20
|
Ranged attack - Sigil D
|
Type |
Projectile
|
Velocity |
28
|
Damage |
60
|
Ranged attack - Sigil E
|
Type |
Projectile
|
Velocity |
18
|
Damage |
30
|
|
Sub Entity:
Attributes
|
ID# |
-1
|
Hit points |
990
|
Speed |
14
|
Width |
130
|
Height |
200
|
Reaction time |
8
|
Pain chance |
255
|
Mass |
1000
|
Sprite name |
MNAL
|
Alert sound |
ALNSEE
|
Attack sound |
REVBLD
|
Pain sound |
ALNPN
|
Death sound |
ALNDTH
|
Action sound |
ALNACT
|
Flag bits |
-1975203321 (Can be picked up, Obstacle, Shootable, No Gravity, ? (Boss/QuestThing), Floating, ? (Mostly Enemies), Translucent, Affects Kill %, Not in Deathmatch, Modify Visibility, Spectral)
|
|
|
Ranged attack - Sigil E Offshoot
|
Type |
Projectile
|
Velocity |
30
|
Damage |
20
|
|