Difference between revisions of "Entryway"

From DoomWiki.org

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(Move Doom 2016 to its own bullet, as it's unrelated to Doom 3. Also the main page might be one case where keeping the (2016) on display is better.)
(Featured article - Strife)
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[[File:Strife_box.jpg|right|100px]]
===[[Intermission screen]]===
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===[[Strife]]===
The '''intermission screen''' is displayed between levels in the Doom series and in Heretic. It looks different in each level set, but has the same basic elements: the name of the level just completed; percentage of kills, items and secrets obtained, the time taken to finish the level, and for most levels, a par time.
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'''Strife: Quest for the Sigil''' is a hybrid first person shooter and RPG built on the [[Doom engine]], created in [[Timeline#1996|1996]] by [[Rogue Entertainment]]. It contains heavy elements of plot and story, supported by interactive characters with professional voice acting. Choices are given to the player through a dialogue system. Among its other added features were [[hub]]s, [[Artifact|inventory]], ability to increase the player's accuracy and to permanently raise the player's maximum health. Strife is the very last commercial game to use the Doom engine.
<br/>([[Intermission screen|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
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<br/>([[Strife|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
  
  

Revision as of 14:31, 1 July 2015

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Trivia

Did you know that the "idchoppers" cheat code is meant to make the player invulnerable in addition to giving him a chainsaw, but doesn't work properly due to a bug?

(More trivia...)

Featured Article

Strife box.jpg

Strife

Strife: Quest for the Sigil is a hybrid first person shooter and RPG built on the Doom engine, created in 1996 by Rogue Entertainment. It contains heavy elements of plot and story, supported by interactive characters with professional voice acting. Choices are given to the player through a dialogue system. Among its other added features were hubs, inventory, ability to increase the player's accuracy and to permanently raise the player's maximum health. Strife is the very last commercial game to use the Doom engine.
(read more) (feature nominations)


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