File:Doom64Spectre-Opaque3-D64ex.jpg
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Revision as of 20:17, 16 June 2010 by Mithran Denizen (talk | contribs)
Doom64Spectre-Opaque3-D64ex.jpg (640 × 480 pixels, file size: 29 KB, MIME type: image/jpeg)
Summary[edit]
A demonstration of the initial opacity and green tint applied to Spectres in Doom 64. In this version, Spectres only trigger their translucency upon activation, and they become fully visible again on death. Taken using Doom64 EX to allow freezing of the monster in it's dormant state.
Licensing[edit]
This is a screenshot of Doom 64. The design and artwork depicted in the screenshot are under the copyright of Midway Games, id Software, ZeniMax Media, their licensees, and/or their distributors, and are displayed here under "fair use". The creator of the screenshot claims no additional copyright on the composition of the image.
It is believed that the use of such screenshots in the Doom Wiki qualifies as fair use because:
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File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 20:17, 16 June 2010 | 640 × 480 (29 KB) | Mithran Denizen (talk | contribs) | A demonstration of the initial opacity and green tint applied to Spectres in Doom 64. In this version, Spectres only trigger their translucency upon activation, and they become fully visible again on death. Taken using Doom64 EX to allow freez |
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