Difference between revisions of "File:Light-fx.png"
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== Summary == | == Summary == | ||
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Screenshot of {{c|LIGHT-FX.WAD}}, included with the second release of [[Inkworks]], demonstrating the use of two different [[COLORMAP]] fade-ranges at once. | Screenshot of {{c|LIGHT-FX.WAD}}, included with the second release of [[Inkworks]], demonstrating the use of two different [[COLORMAP]] fade-ranges at once. | ||
== Licensing == | == Licensing == | ||
{{Screenshot-doom}} | {{Screenshot-doom}} |
Latest revision as of 11:19, 14 July 2015
Summary[edit]
Screenshot of LIGHT-FX.WAD, included with the second release of Inkworks, demonstrating the use of two different COLORMAP fade-ranges at once.
Licensing[edit]
This is a screenshot of a game in the Doom series. The design and artwork depicted in the screenshot are under the copyright of id Software, ZeniMax Media, Microsoft, their licensees, and/or their distributors, and are displayed here under "fair use". The creator of the screenshot claims no additional copyright on the composition of the image.
It is believed that the use of such screenshots in the Doom Wiki qualifies as fair use because:
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File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 11:18, 14 July 2015 | 640 × 480 (73 KB) | Shambler (talk | contribs) | Aspect ratio corrected. I *do* know better, I was caught short because I didnt realise -devparm wrote them out at the wrong ratio. | |
08:15, 14 July 2015 | 640 × 400 (22 KB) | Shambler (talk | contribs) | Screenshot of <code>LIGHT-FX.WAD</code>, included with the second release of Inkworks, demonstrating the use of two different COLORMAP fade-ranges at once. |
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File usage
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