Difference between revisions of "Grenade"
From DoomWiki.org
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(rof can't be less than 1.) |
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|splash_damage_mp = 75 | |splash_damage_mp = 75 | ||
|splash_radius = 150 | |splash_radius = 150 | ||
− | |rof = | + | |rof = ≥1* |
|max = 50 | |max = 50 | ||
|spread = 0 | |spread = 0 |
Revision as of 19:36, 21 May 2007
Grenade | ||
---|---|---|
SP | MP | |
Normal damage | 150 | 75 |
Headshot damage | 300 | 150 |
Splash damage | 150 | 75 |
Splash radius | 150 | |
Rate of fire (RPS) | ≥1* | |
Max ammo | 50 | |
Spread (°) | 0 | |
First seen in | Administration |
* The rate of fire is dependent on how long the player holds the grenade prior to throwing it, but the maximum rate is 1 per second.
- For the grenades in Strife, see Explosive Grenades and Phosphorous Grenades.
The Grenade is a weapon in Doom 3. It is an explosive weapon, dealing splash damage. Grenades can bounce off walls but will explode on contact with a monster. It should be used in corridors to kill zombies around corners or behind cover. Do not use the grenade at close range, as the explosion can hurt the player.