This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
High/Low 1 is a single-level PWAD for Doom and the ZDoom source port that was released in July 2006. It was designed by Christian Hansen (c-cooper) as the first map in his High/Low mini-series.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After picking up the red key, go north past the lowered bars, then head all the way back to the red door to find a monster closet to the north. Enter that closet and find a switch in the middle of the south wall. Flip it and take the east lift up. Head southeast and there will be an area to the northeast with a backpack. (sector 132)
- Open the red door and run up the two sets of steps after it. Head east into a compartment before it closes to get a megaarmor and two health bonuses. (sector 239)
- At the south end of the map, jump from the blue floor west to the lowest floor, which will lower several areas. Take the steps back to the middle and go east through a terminal. Flip the switch here to lower a chainsaw. (sector 393)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2006.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
15 |
19 |
25
|
Shotgun guy |
27 |
34 |
43
|
Imp |
60 |
64 |
75
|
Demon |
15 |
17 |
22
|
Cacodemon |
4 |
6 |
6
|
Baron of Hell |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
17
|
Box of bullets |
5
|
4 shotgun shells |
13
|
Box of shotgun shells |
3
|
Rocket |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5 |
4 |
3
|
Medikit |
6 |
6 |
5
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
36
|
Health bonus |
23 |
20 |
20
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
33 |
33 |
30
|
Teleport landing |
6
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]