Difference between revisions of "Jim Flynn"
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== External links == | == External links == | ||
* [http://wayback.archive.org/web/*/http://home.pacbell.net/jflynn/ Jim's Home Page] (archived) | * [http://wayback.archive.org/web/*/http://home.pacbell.net/jflynn/ Jim's Home Page] (archived) | ||
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[[Category:Mappers]] | [[Category:Mappers]] |
Revision as of 04:29, 24 March 2015
James F. Flynn is a software engineer who was a member of TeamTNT. He worked on the Boom engine, the Master Levels for Doom II, and Eternal Doom; and also released several maps independently. He also updated DETH to add Boom support to it, and wrote a number of small Doom modding utilities.
Outside of Doom, his hobbies included Mandelbrot set fractals.
Body of work
1994
- The Interdiction Zone (Doomworld/idgames)
- Mt. Doom (Doomworld/idgames)
- Peano (Doomworld/idgames)
- Rings (Doomworld/idgames)
- Surrounded! (Doomworld/idgames)
- The Tower (Doomworld/idgames)
- Up and Down (Doomworld/idgames)
- Wack (Doomworld/idgames)
- The Wheel (Doomworld/idgames)
1995
- Citadel (Doomworld/idgames)
- Doom Gulch (Doomworld/idgames)
- The Enigma Episode (Doomworld/idgames)
- The Farside of Titan (Doomworld/idgames)
- Mines of Titan (Doomworld/idgames)
- Oracle... (Doomworld/idgames) - with Scott Harper
- The Titan Anomaly (Doomworld/idgames)
1996
1997
- Some small utilities (fsubst, wsubst)
1998
- Boom (with Lee Killough, Rand Phares, et al.)
- BOOMEDIT (Doomworld/idgames)
- DETH updates
- Patcher
- More small utilities (moveit, cp, nbld, musput, mmus2mid, stat, swantbls, cled, cmaptool, maktrlmp, trigcalc), most of which are gathered as the Boom editing utilities (Doomworld/idgames)
External links
- Jim's Home Page (archived)