Difference between revisions of "Jim Flynn"

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== External links ==
 
== External links ==
 
* [http://wayback.archive.org/web/*/http://home.pacbell.net/jflynn/ Jim's Home Page] (archived)
 
* [http://wayback.archive.org/web/*/http://home.pacbell.net/jflynn/ Jim's Home Page] (archived)
[[Category:People|Flynn, Jim]]
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[[Category:People]]
 
[[Category:Mappers]]
 
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Revision as of 04:29, 24 March 2015

James F. Flynn is a software engineer who was a member of TeamTNT. He worked on the Boom engine, the Master Levels for Doom II, and Eternal Doom; and also released several maps independently. He also updated DETH to add Boom support to it, and wrote a number of small Doom modding utilities.

Outside of Doom, his hobbies included Mandelbrot set fractals.

Body of work

1994

1995

1996

1997

  • Some small utilities (fsubst, wsubst)

1998

External links