Joe Pallai

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Joe Pallai (aka Joseph L. Pallai) is a Doom level designer who contributed to a number of community projects and team efforts, such as 2002 A Doom Odyssey and Plutonia 2. He was also one of the community members to design levels for Dark Arena, a Game Boy Advance FPS.

Body of work[edit]

2000[edit]

2001[edit]

2002[edit]

2003[edit]

2004[edit]

2008[edit]

2013[edit]

2014[edit]

  • Deathmatch Revival: 35 Cross Compatible Maps (Doomworld/idgames)
    • MAP21: UAC Testing Facility
    • MAP28: Sin Chaser
    • MAP29: Splatter House (with Flame0d)
  • ZMatch: 3rd STRIKE! (Doomworld/idgames)
    • MAP14: Blood Ocean

2015[edit]

2018[edit]

2020[edit]

2021[edit]