Difference between revisions of "Linux Hexen"
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* X11 and SVGAlib support | * X11 and SVGAlib support | ||
* Support for loading sprites and flats from [[PWAD]]s on par with [[Boom]] | * Support for loading sprites and flats from [[PWAD]]s on par with [[Boom]] | ||
− | * {{wp|OpenGL}} rendering support added in v0.6.0, derived from [[ | + | * {{wp|OpenGL}} rendering support added in v0.6.0, derived from [[jHexen]] |
* Support for [[freelook]] using the mouse under the OpenGL renderer | * Support for [[freelook]] using the mouse under the OpenGL renderer | ||
Revision as of 10:52, 25 September 2015
Linux Hexen was a port of Hexen to the Linux platform by Karl Robillard, initially released on October 29, 1999. It became a basis for HHexen, a more advanced and widely portable implementation by Dan Olson. It was hosted on the raven-games.com website, which no longer exists.
Features
- X11 and SVGAlib support
- Support for loading sprites and flats from PWADs on par with Boom
- OpenGL rendering support added in v0.6.0, derived from jHexen
- Support for freelook using the mouse under the OpenGL renderer
External links
Source code genealogy | ||
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Based on Hexen |
Linux Hexen | Base for HHexen |