Difference between revisions of "Linux Hexen"

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* X11 and SVGAlib support
 
* X11 and SVGAlib support
 
* Support for loading sprites and flats from [[PWAD]]s on par with [[Boom]]
 
* Support for loading sprites and flats from [[PWAD]]s on par with [[Boom]]
* {{wp|OpenGL}} rendering support added in v0.6.0, derived from [[JHexen]]
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* {{wp|OpenGL}} rendering support added in v0.6.0, derived from [[jHexen]]
 
* Support for [[freelook]] using the mouse under the OpenGL renderer
 
* Support for [[freelook]] using the mouse under the OpenGL renderer
  

Revision as of 10:52, 25 September 2015

Linux Hexen was a port of Hexen to the Linux platform by Karl Robillard, initially released on October 29, 1999. It became a basis for HHexen, a more advanced and widely portable implementation by Dan Olson. It was hosted on the raven-games.com website, which no longer exists.

Features

  • X11 and SVGAlib support
  • Support for loading sprites and flats from PWADs on par with Boom
  • OpenGL rendering support added in v0.6.0, derived from jHexen
  • Support for freelook using the mouse under the OpenGL renderer

External links

Source code genealogy
Based on
Hexen
Linux Hexen Base for
HHexen