MAP01: The Catwalk (Master Levels)

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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Master Levels maps

The Catwalk is a map that is part of the Master Levels for Doom II. It was designed by Christen Klie, and is contained in the file CATWALK.WAD.

Walkthrough[edit]

Map of The Catwalk for the Master Levels for Doom II.
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. While inside the exit room, shoot at the middle of the east wall to open access to a hidden area. (sector 227) Inside, you will find twelve armor bonuses, three medikits, a soul sphere, a box of bullets, two shell boxes, a backpack, and a switch near the center. Triggering this switch opens a door in the northeast of this area, allowing access to 15 energy cells.
  2. While inside the exit room, shoot at the middle of the west wall to open access to a hidden area. (sector 251) Inside, you will find two sets of four shotgun shells, a berserk pack in front of a switch, and a switch nearby a pillar blocking access to an energy cell pack. Flipping the switch behind the berserk pack enables access to the cell pack, as well as a hallway accessed from the center of the area ending in a switch. Pressing this switch lowers a pedestal with a megasphere on it in the southeast of the area. Pushing the switch near the pillar blocking access to the cell pack opens access to a BFG9000, as well as a doorway in the northwest leading to another switch near the center of the area. Activating this last switch opens the nearby wall, revealing five shotgun guys and four rocket launchers, and also unlocks access to the megasphere.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the original map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV max 03:47 Kristian Ronge 2006-05-15 catw-347.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 195
Vertexes 1038
Linedefs 1301
Sidedefs 1856
Sectors 254

Things[edit]

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards 0 0 0
Blue skulls 0 0 0
Red cards 0 0 0
Red skulls 1 1 1
Yellow cards 0 0 0
Yellow skulls 1 1 1

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]