Difference between revisions of "MAP02: Temple of Cetza (Plutonia: Revisited Community Project)"
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− | {{PRCP | + | {{PRCP 01-11}} |
{{map|slot=MAP02}} | {{map|slot=MAP02}} | ||
− | '''MAP02: Temple of Cetza''' is the second level of [[Plutonia: Revisited Community Project]]. It was designed by [[Paul Corfiatis]] and uses the music track "The Dave D. Taylor Blues" composed by [[Robert Prince]] for [[Doom II]]. | + | {{level stub}} |
+ | '''MAP02: Temple of Cetza''' is the second level of [[Plutonia: Revisited Community Project]]. It was designed by [[Paul Corfiatis]] and uses the [[Doom II music|music track]] "The Dave D. Taylor Blues" composed by [[Robert Prince]] for [[Doom II]]. The [[par time]] defined in [[MAPINFO]] is 1:30. | ||
== Walkthrough == | == Walkthrough == | ||
− | : | + | [[File:Plutonia RCP MAP02 map.png|thumb|300x300px|Map of Temple of Cetza]] |
+ | {{Map spots}} | ||
===Essentials=== | ===Essentials=== | ||
− | ===Other | + | ===Other points of interest=== |
===Secrets=== | ===Secrets=== | ||
+ | # From the map start, climb the stairs, push the switch to your left to open the lower door and enter it. In the next room, go straight through the easternmost door. Now you are on the top of some long stairs: on the third stair from above, push the wall below the lantern to reveal a switch. Use it to lower the pillar ('''sector 78''') with the [[soul sphere]] on it in the northwest of this room. | ||
+ | # Enter the skull door to the right of the red key and simply push the slightly recessed brick wall of the pillar just in the east of the door to open an alcove ('''sector 281''') with a [[rocket launcher]] and two [[rocket]]s in it. | ||
+ | # Stepping on the small pedestal where the red keycard is located opens a wall near the skull door mentioned in secret #2. The secret room behind the wall ('''sector 278''') contains a [[super shotgun]] and three sets of [[4 shotgun shells|shotgun shells]]. | ||
===Bugs=== | ===Bugs=== | ||
There are no known bugs in this level. | There are no known bugs in this level. | ||
− | ===Demo | + | ===Demo files=== |
* | * | ||
− | == Areas/ | + | == Areas / screenshots == |
+ | <gallery mode=nolines widths=160px> | ||
+ | | | ||
+ | </gallery> | ||
== Speedrunning == | == Speedrunning == | ||
Line 25: | Line 33: | ||
===Current records=== | ===Current records=== | ||
− | + | The records for the map at the [[Doom Speed Demo Archive]] are: | |
− | The records for | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
Line 35: | Line 42: | ||
|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| | + | |[[UV max]]||3:47.71||[[Memfis]]||2011-10-29||{{dsda2ftp|prcp/19182/pv02-347.zip|pv02-347.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[NM 100S]]|| || || || || |
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
Line 43: | Line 50: | ||
|[[UV -respawn]]|| || || || || | |[[UV -respawn]]|| || || || || | ||
|- | |- | ||
− | |[[UV Tyson]]|| || || || || | + | |[[UV Tyson]]||9:47.46||[[Maribo]]||2022-08-12||{{dsda2ftp|prcp/66245/pv02t947.zip|pv02t947.zip}}|| |
|- | |- | ||
|[[UV pacifist]]|| || || || || | |[[UV pacifist]]|| || || || || | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | || || || || || | + | |[[NoMo]]||0:48.63||[[GrumpyCat]]||2014-02-25||{{dsda2ftp|prcp/19187/pv02o048gc.zip|pv02o048gc.zip}}|| |
|} | |} | ||
− | '' | + | ''The data was last verified in its entirety on August 26, 2022.'' |
− | |||
− | |||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
− | {{mapdata}} | + | {{mapdata| |
+ | things=345| | ||
+ | vertexes=1770| | ||
+ | linedefs=1892| | ||
+ | sidedefs=2886| | ||
+ | sectors=284| | ||
+ | vertexbefore=1506}} | ||
===Things=== | ===Things=== | ||
− | This level contains the following | + | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: |
− | |||
− | == | + | {{col-begin}} |
+ | {{col-break|width=33%}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||10||17||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||7||17||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||3||8||9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||27||44||44 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Lost soul]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||17||29||37 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||4||8||10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||4||5||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||2||3||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||4||6||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||1||2||2 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Clip]]||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|14 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||colspan="3"|2 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|24 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Health bonus]]||colspan="3"|24 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|11 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||10||17||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||7||17||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||6||11||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||27||44||44 | ||
+ | |- | ||
+ | |style="text-align: left;"|Lost soul||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||17||29||37 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||4||8||10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||6||7||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||4||5||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hell knight||5||7||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||2||3||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||colspan="3"|2 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chainsaw]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Clip||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||colspan="3"|18 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket||colspan="3"|2 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|24 | ||
+ | |- | ||
+ | |style="text-align: left;"|Health bonus||colspan="3"|24 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|2 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|11 | ||
+ | |} | ||
+ | {{col-end}} | ||
− | == | + | == Technical information == |
+ | == Inspiration and development == | ||
This level was constructed in one week using [[Doom Builder|Doom Builder 1.6.8]]. | This level was constructed in one week using [[Doom Builder|Doom Builder 1.6.8]]. | ||
− | == Trivia == | + | == Trivia == |
* Cetza is the backwards spelling of Aztec. | * Cetza is the backwards spelling of Aztec. | ||
* PRCPINFO.TXT indicates that this was originally intended to be the third level. | * PRCPINFO.TXT indicates that this was originally intended to be the third level. | ||
− | == External | + | == External links == |
− | + | * {{dsda2|wad=prcp|title=Plutonia: Revisited Community Project demos}} | |
− | * | ||
− | |||
[[Category:Paul Corfiatis levels]] | [[Category:Paul Corfiatis levels]] | ||
+ | [[Category:Levels with extra monsters in co-op]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Latest revision as of 04:53, 26 August 2022
PRCP maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Temple of Cetza is the second level of Plutonia: Revisited Community Project. It was designed by Paul Corfiatis and uses the music track "The Dave D. Taylor Blues" composed by Robert Prince for Doom II. The par time defined in MAPINFO is 1:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the map start, climb the stairs, push the switch to your left to open the lower door and enter it. In the next room, go straight through the easternmost door. Now you are on the top of some long stairs: on the third stair from above, push the wall below the lantern to reveal a switch. Use it to lower the pillar (sector 78) with the soul sphere on it in the northwest of this room.
- Enter the skull door to the right of the red key and simply push the slightly recessed brick wall of the pillar just in the east of the door to open an alcove (sector 281) with a rocket launcher and two rockets in it.
- Stepping on the small pedestal where the red keycard is located opens a wall near the skull door mentioned in secret #2. The secret room behind the wall (sector 278) contains a super shotgun and three sets of shotgun shells.
Bugs[edit]
There are no known bugs in this level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:47.71 | Memfis | 2011-10-29 | pv02-347.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 9:47.46 | Maribo | 2022-08-12 | pv02t947.zip | |
UV pacifist | |||||
NoMo | 0:48.63 | GrumpyCat | 2014-02-25 | pv02o048gc.zip |
The data was last verified in its entirety on August 26, 2022.
Statistics[edit]
Map data[edit]
Things | 345 |
Vertices | 1770* |
Linedefs | 1892 |
Sidedefs | 2886 |
Sectors | 284 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
Technical information[edit]
Inspiration and development[edit]
This level was constructed in one week using Doom Builder 1.6.8.
Trivia[edit]
- Cetza is the backwards spelling of Aztec.
- PRCPINFO.TXT indicates that this was originally intended to be the third level.