MAP02: Voodoo (Epic 2)

From DoomWiki.org

Epic 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Voodoo is the second map of Epic 2. It was designed by Alexander S. (Eternal) and uses a modified version of CBLOOD2 from Blood as its music track. The par time defined in MAPINFO is 1:30.

Walkthrough[edit]

Map of Voodoo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Turn around at the starting point and open the wall with the scarab on it to find shotgun shells and a shotgun. (sector 13)
  2. Open the door northeast of the starting point and follow the path up and around until you jump across the block to the other side. You can go right here, but turn left and lower the wall to find a green armor, a stimpack, and shotgun shells. (sector 47)
  3. Open the door northeast of the starting point and follow the path for a bit. Turn around, and you will see that the northwest corner has lowered. Enter this chamber and enter the left alcove to find a switch, which will lower a berserk pack. (sector 88)
  4. Continue along the path from Secret #2 until you see yellow bars to the south. Head into the small corridor opposite of those bars and press on the south set of hieroglyphs where the candle is to reveal a switch. This briefly lowers a section of wall in the main hallway just southwest of the switch. Quickly enter and follow the new corridor to a soul sphere. (sector 123)
  5. At the end of the main hallway just west of Secret #4 is a switch. After using it, return to the starting point to find a compartment open with demons, a stimpack, and a medikit. Enter this compartment and open the wall with the scarab in it to find a corridor. The switch at the end lowers a rocket launcher. (sector 191)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:51.11 Karim El-Sheikh (Kimo Xvirus) 2010-12-03 e202-051.zip
NM speed
UV max 2:14.89 Aquasa 2019-11-13 e202-214.zip
NM 100S 2:52.26 Serge Marudov (Never_Again) 2010-12-03 e202s252.zip
UV -fast 2:47.49 Tatsuya Ito (Tatsurd-cacocaco) 2012-12-15 e2falmps.zip
UV -respawn
UV Tyson 2:42.51 Maribo 2023-03-31 e202t242.zip
UV pacifist
NoMo 100S 1:01.26 Tobby 2022-07-05 e202os101.zip

The data was last verified in its entirety on April 16, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 143)
  2. facing north. (thing 146)
  3. facing south-west. (thing 147)
  4. facing south. (thing 150)

Statistics[edit]

Map data[edit]

Things 165
Vertices 1210*
Linedefs 1183
Sidedefs 1713
Sectors 205
* The vertex count without the effect of node building is 969.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]