Difference between revisions of "MAP03: Front Base (Strife)"

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{{Strife-Tarnhill}}
 
{{Strife-Tarnhill}}
 
'''[[The Front]] Base''' is the third map of [[Strife]]. It is found in the old town hall. It uses the [[Strife music|music]] track "Danger".
 
'''[[The Front]] Base''' is the third map of [[Strife]]. It is found in the old town hall. It uses the [[Strife music|music]] track "Danger".
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==Overview==
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{{spoiler}}
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After completing [[Rowan|Rowan's]] task in the beginning of the game, he gives you the [[communicator]]. When you first get it, [[BlackBird]] comes on and tells you about the current situation. After that, she tells you to head over to the old town hall, where [[the Front]]'s base is located. She advises you to talk to the guard [[Geoff]] and tell him you need gold. You do not have to tell Geoff anything, since there is a secret switch that opens up the same door he opens when you tell him the secret.
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 +
When you enter the place, head down the hallway and you will meet [[Macil]]. He will offer you a chance to fight with the [[rebel]]s. You can refuse, but if you do, he and the rebels will begin to fire at you, killing you. Until you kill the [[Programmer]], the base is where you will get most of your objectives and missions. When the Programmer is dead, [[MAP30: Abandoned Front Base (Strife)|MAP30: Abandoned Front Base]] replaces this level as [[the Order]]'s [[MAP07: Castle (Strife)|castle]] becomes the [[MAP10: New Front Base|new base]] for the Front.
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To the south, there is a lift that leads to the rebel barracks. There is nothing much there but some rebels hanging out. To the west is where you can shoot out at the firing range and get [[Stamina Implant|stamina]] and [[Accuracy Upgrade|accuracy]] upgrades.
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{{Endspoiler}}
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==Walkthrough==
 
[[File:Strife MAP03 map.png|thumb|right|312px|Map of MAP03]]
 
[[File:Strife MAP03 map.png|thumb|right|312px|Map of MAP03]]
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: Letters in ''italics'' refer to marked spots on the map.  [[Sector]] numbers in '''boldface''' are [[secrets]].
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===Essentials===
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===Other points of interest===
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 +
===Secrets===
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====Official====
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There are no official secrets on this map.
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 +
====Non-official====
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#The entrance passage has two hidden doors. One is on the western wall between two crates while the other is on the northern wall a few steps away. They lead to the same passage that holds a [[medical kit]] and two [[energy pod]]s. There is also a wall that requires the [[Strife keys|silver key]] to open.
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#At the bottom of the barracks lift, there is a [[False walls|false wall]] to the north. Beyond it, there is another lift that was activated at the same time with the previous one. Either jump to the shaft of the new lift or wait for the floor to return up to send it down again. The other end of the shaft has a room with 25 pieces of gold, [[poison bolt]]s and a [[Skill level|varying amount]] of medical kits.
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<br />
 
{{spoiler}}
 
{{spoiler}}
 +
Later in the game, you will receive the silver key from a [[False Programmer]] in the castle's [[MAP08: Audience Chamber (Strife)|audience chamber]]. However, if you return to the base to open the silver door, you will find nothing but an empty cell. Also, when you enter the western side of the passage under the same conditions, a new passage will open nearby holding two medical kits. The areas have little value at the point, but when the base is later [[MAP30: Abandoned Front Base (Strife)|abandoned]], they are worth another visit.
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{{Endspoiler}}
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===Bugs===
  
After completing [[Rowan|Rowan's]] task in the beginning of the game, he gives you the [[communicator]]. When you first get it, [[Blackbird]] comes on and tells you about the current situation. After that, she tells you to head over to the old town hall, where [[The Front]] base is located. She tells you that the password is "gold" and that the guard [[Geoff]] needs the password. You do not have to tell Geoff anything, since there is a secret switch that opens up the same door he opens when you tell him the secret.
+
== Areas / screenshots ==
  
When you enter the place, head down the hallway and you will meet [[Macil]]. He will offer you a chance to fight with the [[rebel]]s. You can refuse, but if you do, he and the rebels will begin to fire at you, killing you. Until you kill the [[Programmer]], the base is where you will get most of your objectives and missions. When the Programmer is dead, [[MAP30: Abandoned Front Base (Strife)|MAP30: Abandoned Front Base]] replaces this level as [[the Order]]'s [[MAP07: Castle (Strife)|castle]] becomes the [[MAP10: New Front Base|new base]] for the Front.
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<gallery>
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File: |  
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</gallery>
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== Speedrunning ==
 +
 
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===Routes and tricks===
 +
 
 +
== Deathmatch ==
  
To the south, there is an elevator that leads to the rebel barracks. There is nothing much there but some rebels hanging out. To the west is where you can shoot out at the firing range and get [[Stamina Implant|stamina]] and [[Accuracy Upgrade|accuracy]] upgrades.
 
==Secrets==
 
''The following secrets do not have [[Secret|sector type 9]] and are thus non-official.''
 
#The introductory corridor has two secret doors. One is on the western wall between two crates while the other is on the northern wall a few steps away. They lead to the same passage that holds a [[medical kit]] and two [[energy pod]]s. There is also a wall that requires the [[Strife keys|silver key]] to open.
 
#At the bottom of the barracks elevator, there is a [[False walls|false wall]] to the north. Beyond it, there is another elevator that was activated together with the previous one. Either jump to the shaft of the new elevator or wait for the floor to return up to send it down again. The other end of the shaft has a room with 25 pieces of gold, [[poison bolt]]s and a [[Skill level|varying amount]] of medical kits.
 
<br>
 
Later in the game, you will receive the silver key from a [[false Programmer]] in the castle's [[MAP08: Audience Chamber (Strife)|audience chamber]]. However, if you return to the base to open the silver door, you will find nothing but an empty bedroom. Also, when you then enter the western line of the passage that has the door, a new passage will be opened nearby holding two medical kits. The areas have little value at the point but when the base is later abandoned, they are worth rechecking.
 
{{Endspoiler}}
 
 
==Statistics==
 
==Statistics==
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===Map data===
 
===Map data===
 
{| {{prettytable}}
 
{| {{prettytable}}
 
|[[Things]]||191
 
|[[Things]]||191
 
|-
 
|-
|[[Vertex]]es||854
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|[[Vertices]]||854*
 
|-
 
|-
 
|[[Linedefs]]||880
 
|[[Linedefs]]||880
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|[[Sectors]]||160
 
|[[Sectors]]||160
 
|}
 
|}
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''* The vertex count [[Vertex#Lump size|without the effect of node building]] is 729.''
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===Things===
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This level contains the following numbers of things per [[skill level]]:
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== Technical information ==
 +
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== Inspiration and development ==
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== Trivia ==
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== See also ==
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 +
*
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== Sources ==
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 +
*
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== External links ==
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*
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[[Category:Strife levels]]
 
[[Category:Strife levels]]
 
[[Category:Levels by name|Front Base (Strife)]]
 
[[Category:Levels by name|Front Base (Strife)]]

Revision as of 14:03, 17 December 2014

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Strife levels (01-06 & 30)
Tarnhill

Tarnhill
  • 01-06 & 30
Castle and Temple
Bishop's Fortress
Commons and Factory
Loremaster and Entity
Extra levels

The Front Base is the third map of Strife. It is found in the old town hall. It uses the music track "Danger".


Overview

Spoiler Warning: Plot details follow.

After completing Rowan's task in the beginning of the game, he gives you the communicator. When you first get it, BlackBird comes on and tells you about the current situation. After that, she tells you to head over to the old town hall, where the Front's base is located. She advises you to talk to the guard Geoff and tell him you need gold. You do not have to tell Geoff anything, since there is a secret switch that opens up the same door he opens when you tell him the secret.

When you enter the place, head down the hallway and you will meet Macil. He will offer you a chance to fight with the rebels. You can refuse, but if you do, he and the rebels will begin to fire at you, killing you. Until you kill the Programmer, the base is where you will get most of your objectives and missions. When the Programmer is dead, MAP30: Abandoned Front Base replaces this level as the Order's castle becomes the new base for the Front.

To the south, there is a lift that leads to the rebel barracks. There is nothing much there but some rebels hanging out. To the west is where you can shoot out at the firing range and get stamina and accuracy upgrades.

Spoilers end here.

Walkthrough

Map of MAP03
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets.

Essentials

Other points of interest

Secrets

Official

There are no official secrets on this map.

Non-official

  1. The entrance passage has two hidden doors. One is on the western wall between two crates while the other is on the northern wall a few steps away. They lead to the same passage that holds a medical kit and two energy pods. There is also a wall that requires the silver key to open.
  2. At the bottom of the barracks lift, there is a false wall to the north. Beyond it, there is another lift that was activated at the same time with the previous one. Either jump to the shaft of the new lift or wait for the floor to return up to send it down again. The other end of the shaft has a room with 25 pieces of gold, poison bolts and a varying amount of medical kits.


Spoiler Warning: Plot details follow.

Later in the game, you will receive the silver key from a False Programmer in the castle's audience chamber. However, if you return to the base to open the silver door, you will find nothing but an empty cell. Also, when you enter the western side of the passage under the same conditions, a new passage will open nearby holding two medical kits. The areas have little value at the point, but when the base is later abandoned, they are worth another visit.

Spoilers end here.

Bugs

Areas / screenshots

Speedrunning

Routes and tricks

Deathmatch

Statistics

Map data

Things 191
Vertices 854*
Linedefs 880
Sidedefs 1224
Sectors 160

* The vertex count without the effect of node building is 729.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links