MAP06: Painframe (Going Down)

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Going Down maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Painframe is the sixth map of Going Down. It was designed by Cyriak Harris (mouldy), who also composed the music track, "Lost in Zombie Cyberspace."

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Walkthrough[edit]

Map of Painframe
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the switch on the lift to the right to lower it, but run southwest instead to the open compartment to get a box of rockets. (sector 0)
  2. Flip the switch on the lift to the left to lower it, but run southeast instead to the open compartment to get a soul sphere. (sector 23)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:07.74 Billa 2021-10-18 gd06p107.zip Cross-listed from Pacifist
NM speed
UV max 2:43.23 Daerik 2021-08-12 gd06m243.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 9:39.26 Petyan 2022-08-29 gd06t939.zip
UV pacifist 1:07.74 Billa 2021-10-18 gd06p107.zip
NoMo 0:40.71 kvothesixstring 2022-04-02 gd06o40.zip
Stroller 1:27.63 taedev 2022-09-15 gd06str127.zip

The data was last verified in its entirety on September 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing west. (thing 374)
  2. facing south. (thing 375)
  3. facing south. (thing 376)
  4. facing south. (thing 377)
  5. facing south. (thing 378)

Statistics[edit]

Map data[edit]

Things 385
Vertices 3878*
Linedefs 3553
Sidedefs 6282
Sectors 438
* The vertex count without the effect of node building is 3263.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]