Difference between revisions of "MAP08: Audience Chamber (Strife)"

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(Standard headers of a level article + vertex count before node building. This one had more ingredients already. Created a short walkthrough and listed the lone linedef in the east as a bug.)
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{{map|slot=MAP08}}
 
{{map|slot=MAP08}}
 
{{Strife-Castle}}
 
{{Strife-Castle}}
The '''Audience Chamber''' is an area in [[Strife]] that is accessed from the [[MAP07: Castle|castle]] during the [[The Front|Front's]] attack against the [[The Order|Order.]] It is located directly across from the hospital, just west of the entrance to the [[MAP09: Castle: Programmer's Keep (Strife)|Programmer's keep]]. It uses the [[Strife music|music]] track "Slide".
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The '''audience chamber''' is an area in [[Strife]] that is accessed from the [[MAP07: Castle (Strife)|castle]] during the [[The Front|Front's]] attack against the [[The Order|Order]]. It is located directly across from the hospital, just west of the entrance to the [[MAP09: Castle: Programmer's Keep (Strife)|Programmer's keep]]. It uses the [[Strife music|music]] track "Slide".
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==Overview==
 
{{spoiler}}
 
{{spoiler}}
[[File:Strife MAP08 map.png|thumb|right|330px|Map of MAP08]]
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In this area, the player will meet one of the [[False Programmer]]s. When confronted, he will tell the player that he is not the true [[Programmer]] and will give the [[Strife keys|silver key]], which allows the player to access the [[MAP09: Castle: Programmer's Keep (Strife)|Programmer's keep]].
The player begins the area behind a door. On the two highest [[Skill level#Strife skill levels|skill levels]], he is greeted by a [[Crusader]] and a [[Reaver]] when the door is opened. Beyond the enemies, there are several semi-hidden [[Acolyte|Acolytes]] lying in corridors behind doors that are locked by the [[Strife keys|silver key]]. Some of the enemies are translucent. After dealing with the Acolytes, the player can access one of the doors on either side of what appears to be a throne.
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{{Endspoiler}}
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==Walkthrough==
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[[File:Strife MAP08 map.png|thumb|right|300px|Map of MAP08]]
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: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]].
  
However, when the player enters a door, he triggers an [[Sector#Strife|instant-death]] trap in the hallway in front of him. At the same time, switches lower around the trap, and one can be pressed to raise the floor back and disable its lethality. It is noticeable, that there are two such traps and they work independently of each other. When the player continues forward, he finds one of the [[false Programmers]].  
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===Essentials===
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You begin the area behind a door. On the two highest [[Skill level#Strife skill levels|skill levels]], you will be greeted by a [[crusader]] and a [[reaver]] when the door is opened. There are eight [[acolyte]]s and four shadow acolytes in side rooms behind doors that are locked by the silver key. After dealing with the opposition, you can access one of the doors on either side of what appears to be a throne.
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 +
When you enter a door and step further, you will trigger a trap in the hallway in front of you: a section of the floor will lower for a while and adopt a surface that [[Sector#Strife|can kill the player instantly]]. When the trap is activated, switches become available on both sides of the floor, and either of them can be pressed to disable the trap. As you continue forward, you will find the [[False Programmer]].
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 +
===Other points of interest===
 +
 
 +
===Secrets===
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#There is a bedroom at the end of the area. A small crate has been placed next to the eastern wall. When you jump on the crate and cross its western side, you will make the other half of the adjacent bed lower as a lift. On the bottom, there is a chamber with a [[Surgery Kit|surgery kit]] and a [[Shadow Armor|shadow armor]]. ('''sector 32''')
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#East of the bedroom, there is a computer chamber. The northwestern side of the control table has its texture misaligned. Press the section to temporarily open a room with a [[Grenade Launcher|grenade launcher]], a [[targeter]], medical supplies and ammunition. There is a [[stalker]] as well so beware. ('''sector 65''')
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#The silver key can also be used to open the back of the throne. Behind, there is a room that holds [[Poison bolt|poison bolts]], an [[Ammo Satchel|ammo satchel]] and 50 pieces of [[Gold (Strife)|gold]]. ('''sector 55''')
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===Bugs===
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*To the east of the valid map area, there is a separate [[linedef]] (656) that is 2,048 [[map unit]]s long and serves no evident purpose.  
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== Areas / screenshots ==
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<gallery>
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File: |
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</gallery>
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== Speedrunning ==
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===Routes and tricks===
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== Deathmatch ==
  
He will tell the player that he is not the true [[Programmer]] and will give the player the silver key, which allows one to open the doors containing the hidden Acolytes and access the Programmer's keep.
 
{{Endspoiler}}
 
==Secrets==
 
#There is a bedroom at the end of the area. A small crate has been placed in contact with the eastern wall. When you jump on it and cross its western side, you will make the posterior half of the adjacent bed descend as an elevator. At the bottom, there is a chamber with a [[Surgery Kit|surgery kit]] and a [[Shadow Armor|shadow armor]].
 
#East of the bedroom, there is a computer chamber. With accuracy, you can see that the northwestern side of the control table has its texture misaligned. Press the section to temporarily open a room with a [[Grenade Launcher|grenade launcher]], medical supplies and ammunition. There is a [[Stalker]] as well so beware.
 
#The silver key can also be used to open the back of the throne. Behind, there is a room that holds [[Poison bolt|poison bolts]], an [[Ammo Satchel|ammo satchel]] and fifty pieces of gold.
 
 
==Statistics==
 
==Statistics==
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===Map data===
 
===Map data===
 
{| {{prettytable}}
 
{| {{prettytable}}
 
|[[Things]]||124
 
|[[Things]]||124
 
|-
 
|-
|[[Vertex]]es||873
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|[[Vertices]]||873*
 
|-
 
|-
 
|[[Linedefs]]||921
 
|[[Linedefs]]||921
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|[[Sectors]]||171
 
|[[Sectors]]||171
 
|}
 
|}
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''* The vertex count [[Vertex#Lump size|without the effect of node building]] is 735.''
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===Things===
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This level contains the following numbers of things per [[skill level]]:
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== Technical information ==
 +
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== Inspiration and development ==
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== Trivia ==
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== See also ==
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*
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== Sources ==
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 +
*
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== External links ==
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*
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[[Category:Strife levels]]
 
[[Category:Strife levels]]
 
[[Category:Levels by name|Audience Chamber (Strife)]]
 
[[Category:Levels by name|Audience Chamber (Strife)]]

Revision as of 19:19, 18 December 2014

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Strife levels (07-12 & 31)
Castle and Temple

Tarnhill
Castle and Temple
  • 07-12 & 31
Bishop's Fortress
Commons and Factory
Loremaster and Entity
Extra levels

The audience chamber is an area in Strife that is accessed from the castle during the Front's attack against the Order. It is located directly across from the hospital, just west of the entrance to the Programmer's keep. It uses the music track "Slide".

Overview

Spoiler Warning: Plot details follow.

In this area, the player will meet one of the False Programmers. When confronted, he will tell the player that he is not the true Programmer and will give the silver key, which allows the player to access the Programmer's keep.

Spoilers end here.

Walkthrough

Map of MAP08
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets.

Essentials

You begin the area behind a door. On the two highest skill levels, you will be greeted by a crusader and a reaver when the door is opened. There are eight acolytes and four shadow acolytes in side rooms behind doors that are locked by the silver key. After dealing with the opposition, you can access one of the doors on either side of what appears to be a throne.

When you enter a door and step further, you will trigger a trap in the hallway in front of you: a section of the floor will lower for a while and adopt a surface that can kill the player instantly. When the trap is activated, switches become available on both sides of the floor, and either of them can be pressed to disable the trap. As you continue forward, you will find the False Programmer.

Other points of interest

Secrets

  1. There is a bedroom at the end of the area. A small crate has been placed next to the eastern wall. When you jump on the crate and cross its western side, you will make the other half of the adjacent bed lower as a lift. On the bottom, there is a chamber with a surgery kit and a shadow armor. (sector 32)
  2. East of the bedroom, there is a computer chamber. The northwestern side of the control table has its texture misaligned. Press the section to temporarily open a room with a grenade launcher, a targeter, medical supplies and ammunition. There is a stalker as well so beware. (sector 65)
  3. The silver key can also be used to open the back of the throne. Behind, there is a room that holds poison bolts, an ammo satchel and 50 pieces of gold. (sector 55)

Bugs

  • To the east of the valid map area, there is a separate linedef (656) that is 2,048 map units long and serves no evident purpose.

Areas / screenshots

Speedrunning

Routes and tricks

Deathmatch

Statistics

Map data

Things 124
Vertices 873*
Linedefs 921
Sidedefs 1240
Sectors 171

* The vertex count without the effect of node building is 735.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links