Difference between revisions of "MAP10: The Courtyard (Resurgence)"
From DoomWiki.org
[checked revision] | [unchecked revision] |
Eris Falling (talk | contribs) (Created page with "{{Resurgence 1-10}} {{map|slot=MAP10}} '''MAP10: The Courtyard''' is the tenth level of Resurgence. It was designed by Josh Sealy (Joshy), and uses the music track "D...") |
JudgeDeadd (talk | contribs) m ("name" parameter for proper sorting) |
||
Line 1: | Line 1: | ||
{{Resurgence 1-10}} | {{Resurgence 1-10}} | ||
− | {{map|slot=MAP10}} | + | {{map|slot=MAP10|name=Courtyard (Resurgence)}} |
'''MAP10: The Courtyard''' is the tenth level of [[Resurgence]]. It was designed by [[Josh Sealy (Joshy)]], and uses the music track "Deep Forest" by [[Stuart Rynn (stewboy)]], taken from [[Speed of Doom]]. | '''MAP10: The Courtyard''' is the tenth level of [[Resurgence]]. It was designed by [[Josh Sealy (Joshy)]], and uses the music track "Deep Forest" by [[Stuart Rynn (stewboy)]], taken from [[Speed of Doom]]. |
Revision as of 02:30, 18 December 2014
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: The Courtyard is the tenth level of Resurgence. It was designed by Josh Sealy (Joshy), and uses the music track "Deep Forest" by Stuart Rynn (stewboy), taken from Speed of Doom.
Contents
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Sector 527
Speedrunning
The records for this map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:09 | NoobBait | 2014-10-01 | rs10p009.zip | |
NM speed | |||||
UV max | 13:59 | Cyberdemon531 | 2014-10-07 | rs10-1359.zip | Requires GZDoom 1.7.01 |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 00:09 | NoobBait | 2014-10-01 | rs10p009.zip |
Last updated on December 17, 2014.
Statistics
Map data
Things | 839 |
Vertices | 8285* |
Linedefs | 6844 |
Sidedefs | 12570 |
Sectors | 705 |
*The vertex count without the effect of node building is 6294.
Things
This level contains the following number of things on each skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Zombieman | 24 | 22 | 16 |
Shotgun guy | 7 | 12 | 18 |
Chaingunner | 10 | 11 | 16 |
Imp | 275 | 289 | 311 |
Demon | 21 | 31 | 29 |
Spectre | 47 | 54 | 87 |
Revenant | 23 | 24 | |
Cacodemon | 14 | 18 | 19 |
Pain elemental | 1 | ||
Hell knight | 15 | 19 | 22 |
Arachnotron | 1 | 2 | |
Mancubus | 3 | 4 | 6 |
Arch-vile | 1 | ||
Baron of hell | 2 | 0 | 1 |
Cyberdemon | 0 | 1 | |
Power-ups | ITYTD and HNTR | HMP | UV and NM |
Health bonus | 14 | ||
Stimpack | 7 | ||
Medikit | 28 | ||
Green armor | 2 | ||
Megaarmor | 1 | ||
Soulsphere | 1 | ||
Backpack | 1 | ||
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotgun | 1 | ||
Super shotgun | 2 | ||
Chaingun | 1 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Box of ammo | 13 | ||
Box of shells | 19 | ||
Rockets | 4 | ||
Box of rockets | 31 | ||
Energy cell | 10 | ||
Energy cell pack | 3 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skull | 1 |