Difference between revisions of "MAP10: The Courtyard (Resurgence)"

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{{Resurgence 1-10}}
+
{{Resurgence 01-11}}
{{map|slot=MAP10}}
+
{{map|slot=MAP10|name=Courtyard (Resurgence)}}
 
+
{{level stub}}
 
'''MAP10: The Courtyard''' is the tenth level of [[Resurgence]]. It was designed by [[Josh Sealy (Joshy)]], and uses the music track "Deep Forest" by [[Stuart Rynn (stewboy)]], taken from [[Speed of Doom]].
 
'''MAP10: The Courtyard''' is the tenth level of [[Resurgence]]. It was designed by [[Josh Sealy (Joshy)]], and uses the music track "Deep Forest" by [[Stuart Rynn (stewboy)]], taken from [[Speed of Doom]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[Image:Resurge.wad_MAP10.png|thumb|right|300px|Map of MAP10]]
+
[[File:Resurge.wad_MAP10.png|thumb|300x300px|Map of The Courtyard]]
: Letters in ''italics'' refer to marked spots on the map.  [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
+
{{Map spots}}
  
 
=== Essentials ===
 
=== Essentials ===
Line 13: Line 13:
  
 
=== Secrets ===
 
=== Secrets ===
#'''Sector 527'''
+
#'''Sector 527''': Once you use the gargoyle switch in the southeast part of the map, go back down to the blood and all the way north from there. Instead of using the lift to the left, look to the marble wall on the right to find a very subtly misaligned section. Open it to find a [[teleporter]], which takes you to the platform with the [[soul sphere]].
 +
 
 +
== Areas / screenshots ==
 +
<gallery mode=nolines widths=160px>
 +
|
 +
</gallery>
  
 
== Speedrunning ==
 
== Speedrunning ==
The records for this map on the [http://doomedsda.us Doomed Speed Demos Archive] are:
+
===Routes and tricks===
 +
 
 +
===Current records===
 +
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Run||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]||00:09||[[NoobBait]]||2014-10-01||[http://doomedsda.us/lmps/2426/7/rs10p009.zip rs10p009.zip]||
+
|[[UV speed]]||0:07.77||[[Kyle McAwesome]]||2019-05-24||{{dsda2ftp|resurge/898/rs10p777.zip|rs10p777.zip}}||Cross-listed from Pacifist
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]||13:59||[[Cyberdemon531]]||2014-10-07||[http://doomedsda.us/lmps/2426/1/rs10-1359.zip rs10-1359.zip]||Requires GZDoom 1.7.01
+
|[[UV max]]||8:04.80||[[Bdubzzz]]||2022-07-22||{{dsda2ftp|resurge/65657/rs10m804.zip|rs10m804.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
Line 35: Line 43:
 
|[[UV Tyson]]|| || || || ||
 
|[[UV Tyson]]|| || || || ||
 
|-
 
|-
|[[UV pacifist]]||00:09||[[NoobBait]]||2014-10-01||[http://doomedsda.us/lmps/2426/7/rs10p009.zip rs10p009.zip]||
+
|[[UV pacifist]]||0:07.77||[[Kyle McAwesome]]||2019-05-24||{{dsda2ftp|resurge/898/rs10p777.zip|rs10p777.zip}}||
 +
|-
 +
|[[NoMo]]||0:06.40||[[Aleksey Kamenev (4shockblast)]]||2014-09-27||{{dsda2ftp|resurge/900/rs10o640.zip|rs10o640.zip}}||
 
|}
 
|}
''Last updated on December 17, 2014.''
+
 
 +
''The data was last verified in its entirety on August 1, 2022.''
  
 
== Statistics ==
 
== Statistics ==
=== Map data ===
+
===Map data===
{| {{prettytable}}
+
{{mapdata|
|[[Things]]||839
+
  things=839|
 +
  vertexes=8285|
 +
  linedefs=6844|
 +
  sidedefs=12570|
 +
  sectors=705|
 +
  vertexbefore=6294}}
 +
 
 +
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 
 +
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||24||22||16
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||7||12||18
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude]]||10||11||16
 +
|-
 +
|style="text-align: left;"|[[Imp]]||275||289||311
 +
|-
 +
|style="text-align: left;"|[[Demon]]||21||31||29
 +
|-
 +
|style="text-align: left;"|[[Spectre]]||47||54||87
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||23||24||24
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||14||18||19
 +
|-
 +
|style="text-align: left;"|[[Pain elemental]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||15||19||22
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||2||0||1
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||1||2||2
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||3||4||6
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Cyberdemon]]||0||1||1
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Plasma gun]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|13
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|19
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|31
 +
|-
 +
|style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|3
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|28
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|14
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 
|-
 
|-
|[[Vertices]]||8285*
+
![[Key|Keys]]!!1-2!!3!!4-5
 
|-
 
|-
|[[Linedefs]]||6844
+
|style="text-align: left;"|Red skull key||colspan="3"|1
 
|-
 
|-
|[[Sidedefs]]||12570
+
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|-
|[[Sectors]]||705
+
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|8
 
|}
 
|}
''*The vertex count [[Vertex#Lump size|without the effect of node building]] is 6294.''
+
{{col-break}}
 
+
{| {{prettytable|style=text-align: center;}}
=== Things ===
+
!colspan="4"|Multiplayer
This level contains the following number of [[things]] on each [[skill level]]:
+
|-
 
+
!Monsters!!1-2!!3!!4-5
{| {{prettytable}}
+
|-
![[Monsters]]||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
|style="text-align: left;"|Zombieman||24||22||16
 +
|-
 +
|style="text-align: left;"|Shotgun guy||7||12||18
 +
|-
 +
|style="text-align: left;"|Heavy weapon dude||11||12||17
 +
|-
 +
|style="text-align: left;"|Imp||281||295||317
 
|-
 
|-
|[[Zombieman]]||align=center|24||align=center|22||align=center|16
+
|style="text-align: left;"|Demon||21||31||29
 
|-
 
|-
|[[Shotgun guy]]||align=center|7||align=center|12||align=center|18
+
|style="text-align: left;"|Spectre||47||54||87
 
|-
 
|-
|[[Chaingunner]]||align=center|10||align=center|11||align=center|16
+
|style="text-align: left;"|Revenant||26||27||27
 
|-
 
|-
|[[Imp]]||align=center|275||align=center|289||align=center|311
+
|style="text-align: left;"|Cacodemon||16||20||21
 
|-
 
|-
|[[Demon]]||align=center|21||align=center|31||align=center|29
+
|style="text-align: left;"|Pain elemental||colspan="3"|3
 
|-
 
|-
|[[Spectre]]||align=center|47||align=center|54||align=center|87
+
|style="text-align: left;"|Hell knight||18||22||25
 
|-
 
|-
|[[Revenant]]||align=center|23||colspan=2 align=center|24
+
|style="text-align: left;"|Baron of Hell||2||0||1
 
|-
 
|-
|[[Cacodemon]]||align=center|14||align=center|18||align=center|19
+
|style="text-align: left;"|Arachnotron||1||2||2
 
|-
 
|-
|[[Pain elemental]]||colspan=3 align=center|1
+
|style="text-align: left;"|Mancubus||3||4||6
 
|-
 
|-
|[[Hell knight]]||align=center|15||align=center|19||align=center|22
+
|style="text-align: left;"|Arch-vile||colspan="3"|2
 
|-
 
|-
|[[Arachnotron]]||align=center|1||colspan=2 align=center|2
+
|style="text-align: left;"|Cyberdemon||0||1||1
 
|-
 
|-
|[[Mancubus]]||align=center|3||align=center|4||align=center|6
+
!Weapons!!1-2!!3!!4-5
 
|-
 
|-
|[[Arch-vile]]||colspan=3 align=center|1
+
|style="text-align: left;"|Shotgun||colspan="3"|2
 
|-
 
|-
|[[Baron of hell]]||align=center|2||align=center|0||align=center|1
+
|style="text-align: left;"|Super shotgun||colspan="3"|3
 
|-
 
|-
|[[Cyberdemon]]||align=center|0||colspan=2 align=center|1
+
|style="text-align: left;"|Chaingun||colspan="3"|2
 
|-
 
|-
![[Item|Power-ups]]||ITYTD and HNTR||HMP||UV and NM
+
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 
|-
 
|-
|[[Health bonus]]||colspan=3 align=center|14
+
|style="text-align: left;"|Plasma gun||colspan="3"|1
 
|-
 
|-
|[[Stimpack]]||colspan=3 align=center|7
+
!Ammunition!!1-2!!3!!4-5
 
|-
 
|-
|[[Medikit]]||colspan=3 align=center|28
+
|style="text-align: left;"|Box of bullets||colspan="3"|14
 
|-
 
|-
|[[Green armor]]||colspan=3 align=center|2
+
|style="text-align: left;"|Box of shotgun shells||colspan="3"|19
 
|-
 
|-
|[[Megaarmor]]||colspan=3 align=center|1
+
|style="text-align: left;"|Rocket||colspan="3"|4
 
|-
 
|-
|[[Soulsphere]]||colspan=3 align=center|1
+
|style="text-align: left;"|Box of rockets||colspan="3"|31
 
|-
 
|-
|[[Backpack]]||colspan=3 align=center|1
+
|style="text-align: left;"|Energy cell||colspan="3"|10
 
|-
 
|-
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
+
|style="text-align: left;"|Energy cell pack||colspan="3"|3
 
|-
 
|-
|[[Shotgun]]||colspan=3 align=center|1
+
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|-
|[[Super shotgun]]||colspan=3 align=center|2
+
|style="text-align: left;"|Stimpack||colspan="3"|10
 
|-
 
|-
|[[Chaingun]]||colspan=3 align=center|1
+
|style="text-align: left;"|Medikit||colspan="3"|28
 
|-
 
|-
|[[Rocket launcher]]||colspan=3 align=center|1
+
|style="text-align: left;"|Armor||colspan="3"|2
 
|-
 
|-
|[[Plasma gun]]||colspan=3 align=center|1
+
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
|-
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
+
!Items!!1-2!!3!!4-5
 
|-
 
|-
|[[Box of ammo]]||colspan=3 align=center|13
+
|style="text-align: left;"|Health bonus||colspan="3"|14
 
|-
 
|-
|[[Box of shells]]||colspan=3 align=center|19
+
|style="text-align: left;"|Supercharge||colspan="3"|1
 
|-
 
|-
|[[Rockets]]||colspan=3 align=center|4
+
|style="text-align: left;"|Backpack||colspan="3"|4
 
|-
 
|-
|[[Box of rockets]]||colspan=3 align=center|31
+
!Keys!!1-2!!3!!4-5
 
|-
 
|-
|[[Energy cell]]||colspan=3 align=center|10
+
|style="text-align: left;"|Red skull key||colspan="3"|1
 
|-
 
|-
|[[Energy cell pack]]||colspan=3 align=center|3
+
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|-
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
+
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|-
 
|-
|[[Red skull]]||colspan=3 align=center|1
+
|style="text-align: left;"|Teleport landing||colspan="3"|8
 
|}
 
|}
 +
{{col-end}}
 +
 +
== External links ==
 +
* {{dsda2|wad=resurge|title=Resurgence demos}}
  
[[Category:Levels by name|The Courtyard (Resurgence)]]
 
 
[[Category:Josh Sealy levels]]
 
[[Category:Josh Sealy levels]]
 +
[[Category:Levels with extra monsters in co-op]]
 +
[[Category:Levels with extra equipment in co-op]]

Latest revision as of 10:17, 25 October 2022

Resurgence maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP10: The Courtyard is the tenth level of Resurgence. It was designed by Josh Sealy (Joshy), and uses the music track "Deep Forest" by Stuart Rynn (stewboy), taken from Speed of Doom.

Walkthrough[edit]

Map of The Courtyard
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Sector 527: Once you use the gargoyle switch in the southeast part of the map, go back down to the blood and all the way north from there. Instead of using the lift to the left, look to the marble wall on the right to find a very subtly misaligned section. Open it to find a teleporter, which takes you to the platform with the soul sphere.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:07.77 Kyle McAwesome 2019-05-24 rs10p777.zip Cross-listed from Pacifist
NM speed
UV max 8:04.80 Bdubzzz 2022-07-22 rs10m804.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:07.77 Kyle McAwesome 2019-05-24 rs10p777.zip
NoMo 0:06.40 Aleksey Kamenev (4shockblast) 2014-09-27 rs10o640.zip

The data was last verified in its entirety on August 1, 2022.

Statistics[edit]

Map data[edit]

Things 839
Vertices 8285*
Linedefs 6844
Sidedefs 12570
Sectors 705
* The vertex count without the effect of node building is 6294.

Things[edit]

This level contains the following numbers of things per skill level:

External links[edit]