Difference between revisions of "MAP10: The Courtyard (Resurgence)"
From DoomWiki.org
[checked revision] | [checked revision] |
Eris Falling (talk | contribs) (Created page with "{{Resurgence 1-10}} {{map|slot=MAP10}} '''MAP10: The Courtyard''' is the tenth level of Resurgence. It was designed by Josh Sealy (Joshy), and uses the music track "D...") |
Jack Kellar (talk | contribs) (→Secrets) |
||
(16 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Resurgence | + | {{Resurgence 01-11}} |
− | {{map|slot=MAP10}} | + | {{map|slot=MAP10|name=Courtyard (Resurgence)}} |
− | + | {{level stub}} | |
'''MAP10: The Courtyard''' is the tenth level of [[Resurgence]]. It was designed by [[Josh Sealy (Joshy)]], and uses the music track "Deep Forest" by [[Stuart Rynn (stewboy)]], taken from [[Speed of Doom]]. | '''MAP10: The Courtyard''' is the tenth level of [[Resurgence]]. It was designed by [[Josh Sealy (Joshy)]], and uses the music track "Deep Forest" by [[Stuart Rynn (stewboy)]], taken from [[Speed of Doom]]. | ||
== Walkthrough == | == Walkthrough == | ||
− | [[ | + | [[File:Resurge.wad_MAP10.png|thumb|300x300px|Map of The Courtyard]] |
− | + | {{Map spots}} | |
=== Essentials === | === Essentials === | ||
Line 13: | Line 13: | ||
=== Secrets === | === Secrets === | ||
− | #'''Sector 527''' | + | #'''Sector 527''': Once you use the gargoyle switch in the southeast part of the map, go back down to the blood and all the way north from there. Instead of using the lift to the left, look to the marble wall on the right to find a very subtly misaligned section. Open it to find a [[teleporter]], which takes you to the platform with the [[soul sphere]]. |
+ | |||
+ | == Areas / screenshots == | ||
+ | <gallery mode=nolines widths=160px> | ||
+ | | | ||
+ | </gallery> | ||
== Speedrunning == | == Speedrunning == | ||
− | The records for | + | ===Routes and tricks=== |
+ | |||
+ | ===Current records=== | ||
+ | The records for the map at the [[Doom Speed Demo Archive]] are: | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | !Run | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
− | |[[UV speed]]|| | + | |[[UV speed]]||0:07.77||[[Kyle McAwesome]]||2019-05-24||{{dsda2ftp|resurge/898/rs10p777.zip|rs10p777.zip}}||Cross-listed from Pacifist |
|- | |- | ||
|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| | + | |[[UV max]]||8:04.80||[[Bdubzzz]]||2022-07-22||{{dsda2ftp|resurge/65657/rs10m804.zip|rs10m804.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[NM 100S]]|| || || || || |
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
Line 35: | Line 43: | ||
|[[UV Tyson]]|| || || || || | |[[UV Tyson]]|| || || || || | ||
|- | |- | ||
− | |[[UV pacifist]]|| | + | |[[UV pacifist]]||0:07.77||[[Kyle McAwesome]]||2019-05-24||{{dsda2ftp|resurge/898/rs10p777.zip|rs10p777.zip}}|| |
+ | |- | ||
+ | |[[NoMo]]||0:06.40||[[Aleksey Kamenev (4shockblast)]]||2014-09-27||{{dsda2ftp|resurge/900/rs10o640.zip|rs10o640.zip}}|| | ||
|} | |} | ||
− | '' | + | |
+ | ''The data was last verified in its entirety on August 1, 2022.'' | ||
== Statistics == | == Statistics == | ||
− | === Map data === | + | ===Map data=== |
− | {| {{prettytable}} | + | {{mapdata| |
− | |[[ | + | things=839| |
+ | vertexes=8285| | ||
+ | linedefs=6844| | ||
+ | sidedefs=12570| | ||
+ | sectors=705| | ||
+ | vertexbefore=6294}} | ||
+ | |||
+ | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
+ | |||
+ | {{col-begin}} | ||
+ | {{col-break|width=33%}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||24||22||16 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||7||12||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||10||11||16 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||275||289||311 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||21||31||29 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||47||54||87 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||23||24||24 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||14||18||19 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Pain elemental]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||15||19||22 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||2||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||1||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||3||4||6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cyberdemon]]||0||1||1 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|13 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|19 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|31 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell pack]]||colspan="3"|3 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|28 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Health bonus]]||colspan="3"|14 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
|- | |- | ||
− | + | ![[Key|Keys]]!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Red skull key||colspan="3"|1 |
|- | |- | ||
− | + | !Miscellaneous!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|8 |
|} | |} | ||
− | + | {{col-break}} | |
− | + | {| {{prettytable|style=text-align: center;}} | |
− | + | !colspan="4"|Multiplayer | |
− | + | |- | |
− | + | !Monsters!!1-2!!3!!4-5 | |
− | {| {{prettytable}} | + | |- |
− | ! | + | |style="text-align: left;"|Zombieman||24||22||16 |
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||7||12||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||11||12||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||281||295||317 | ||
|- | |- | ||
− | | | + | |style="text-align: left;"|Demon||21||31||29 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Spectre||47||54||87 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Revenant||26||27||27 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Cacodemon||16||20||21 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Pain elemental||colspan="3"|3 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Hell knight||18||22||25 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Baron of Hell||2||0||1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Arachnotron||1||2||2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Mancubus||3||4||6 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Arch-vile||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Cyberdemon||0||1||1 |
|- | |- | ||
− | + | !Weapons!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Shotgun||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Super shotgun||colspan="3"|3 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Chaingun||colspan="3"|2 |
|- | |- | ||
− | + | |style="text-align: left;"|Rocket launcher||colspan="3"|1 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Plasma gun||colspan="3"|1 |
|- | |- | ||
− | + | !Ammunition!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of bullets||colspan="3"|14 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of shotgun shells||colspan="3"|19 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Rocket||colspan="3"|4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of rockets||colspan="3"|31 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Energy cell||colspan="3"|10 |
|- | |- | ||
− | + | |style="text-align: left;"|Energy cell pack||colspan="3"|3 | |
|- | |- | ||
− | + | !Health & Armor!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Stimpack||colspan="3"|10 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Medikit||colspan="3"|28 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Armor||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Megaarmor||colspan="3"|1 |
|- | |- | ||
− | ! | + | !Items!!1-2!!3!!4-5 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Health bonus||colspan="3"|14 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Supercharge||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Backpack||colspan="3"|4 |
|- | |- | ||
− | + | !Keys!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Red skull key||colspan="3"|1 |
|- | |- | ||
− | + | !Miscellaneous!!1-2!!3!!4-5 | |
|- | |- | ||
− | + | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Teleport landing||colspan="3"|8 |
|} | |} | ||
+ | {{col-end}} | ||
+ | |||
+ | == External links == | ||
+ | * {{dsda2|wad=resurge|title=Resurgence demos}} | ||
− | |||
[[Category:Josh Sealy levels]] | [[Category:Josh Sealy levels]] | ||
+ | [[Category:Levels with extra monsters in co-op]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Latest revision as of 10:17, 25 October 2022
Resurgence maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: The Courtyard is the tenth level of Resurgence. It was designed by Josh Sealy (Joshy), and uses the music track "Deep Forest" by Stuart Rynn (stewboy), taken from Speed of Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Sector 527: Once you use the gargoyle switch in the southeast part of the map, go back down to the blood and all the way north from there. Instead of using the lift to the left, look to the marble wall on the right to find a very subtly misaligned section. Open it to find a teleporter, which takes you to the platform with the soul sphere.
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:07.77 | Kyle McAwesome | 2019-05-24 | rs10p777.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 8:04.80 | Bdubzzz | 2022-07-22 | rs10m804.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:07.77 | Kyle McAwesome | 2019-05-24 | rs10p777.zip | |
NoMo | 0:06.40 | Aleksey Kamenev (4shockblast) | 2014-09-27 | rs10o640.zip |
The data was last verified in its entirety on August 1, 2022.
Statistics[edit]
Map data[edit]
Things | 839 |
Vertices | 8285* |
Linedefs | 6844 |
Sidedefs | 12570 |
Sectors | 705 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|