Difference between revisions of "MAP11: The Garrison (Doom 2 the Way id Did)"

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Revision as of 11:56, 24 October 2015

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Doom 2 the Way id Did maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

MAP11: The Garrison is the map of Doom 2 the Way id Did. It was designed by Walker Wright (Pavera) in the style of John Romero. The par time is 3:15.

Walkthrough

Map of MAP11
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector )

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 422
Vertices 1083*
Linedefs 1307
Sidedefs 1769
Sectors 239
* The vertex count without the effect of node building is 1007.


Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Technical information

Inspiration and development

Trivia

See also

Sources

External links