MAP14: Dog Eat Dog (Kama Sutra)

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Kama Sutra maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Dog Eat Dog is the fourteenth map of Kama Sutra. It was designed by Adolf Vojta and uses the track "CCCool" from Rise of the Triad by Lee Jackson, which is also used in MAP06: Research Complex.

Inspiration and development[edit]

Adolf Vojta's comments on this level[1]:

I wanted to have some map with some big height differences, so... this one grew up. I surely had to reduce design and light effects so the main thing here to aim at was some good gameplay. I hope it turned out well..

Walkthrough[edit]

Map of Dog Eat Dog
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The start sector is tagged as secret. (sector 0)

Bugs[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.69 Boris Klimeš (dew) 2010-06-27 ks14p010.zip Cross-listed from Pacifist
NM speed
UV max 5:15.66 Bdubzzz 2022-07-17 ks14m515.zip
NM 100S 0:14.97 GrumpyCat 2016-05-09 ks14n014.zip
UV -fast 7:56.14 Dogmachine 2023-06-27 kf14-756.zip
UV -respawn
UV Tyson 42:08.03 Dogmachine 2023-03-03 ks14t4208.zip
UV pacifist 0:10.69 Boris Klimeš (dew) 2010-06-27 ks14p010.zip
NoMo 100S 0:08.60 Looper 2014-03-04 ks_nomo.zip

The data was last verified in its entirety on July 10, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 495)
  2. facing west. (thing 496)
  3. facing west. (thing 497)
  4. facing south. (thing 499)
  5. facing north-west. (thing 500)
  6. facing south. (thing 501)

Statistics[edit]

Map data[edit]

Things 629
Vertices 2721*
Linedefs 2547
Sidedefs 4122
Sectors 491
* The vertex count without the effect of node building is 2005.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]

References[edit]

  1. Megawad readme file (ksutra.txt)