Difference between revisions of "MAP14: Eye Of The Storm (Doom 64)"
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− | '''MAP14: Eye of the Storm''' is the fourteenth map of Doom 64. The level introduces | + | '''MAP14: Eye of the Storm''' is the fourteenth map of [[Doom 64]]. The level introduces [[Arachnotron]]s in a regular level setting (Arachnotrons appear in [[MAP30: The Lair (Doom 64)|MAP30, The Lair]], which in all chronological fairness the player goes through before entering this stage), and the level has a storm sky animation considering its title. The level's music is like [[MAP04: Holding Area (Doom 64)|MAP04: Holding Area]], but it is more eerie and scary. The level itself is a large castle surrounded by a moat which is filled with demons and zombies. |
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[[Category:Levels by name|Eye Of The Storm (Doom 64)]] | [[Category:Levels by name|Eye Of The Storm (Doom 64)]] |
Revision as of 12:40, 28 June 2010
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Doom 64 maps 11-20 |
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This article about a map is a stub. Please help the Doom Wiki by adding to it. |
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MAP14: Eye of the Storm is the fourteenth map of Doom 64. The level introduces Arachnotrons in a regular level setting (Arachnotrons appear in MAP30, The Lair, which in all chronological fairness the player goes through before entering this stage), and the level has a storm sky animation considering its title. The level's music is like MAP04: Holding Area, but it is more eerie and scary. The level itself is a large castle surrounded by a moat which is filled with demons and zombies.