Difference between revisions of "MAP14: Genesis (The Plutonia Experiment)"
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Revision as of 18:50, 6 March 2015
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
MAP14: Genesis is the fourteenth map of The Plutonia Experiment. It was designed by Dario Casali and uses the music track "Nobody Told Me About Id" from Doom.
Contents
Walkthrough
Essentials
Secrets
- From the level start, head south into the blood-floored area. Go through the opening on the right, go up the stairs, and run across the gap to get the rocket launcher. Ahead of you is a bridge crossing another bloody pit. On the other side is a blood-splattered wood-panel wall in the corner. Open this wall to reveal a secret teleporter that takes you to an otherwise unreachable area.
- From the ledge you were taken to in secret #1, you can see a metal "well" just below in the blood pool. Drop into it to get the soul sphere inside.
- Return to the bridge from secret #1. This time, drop off the west side. You can lower the bloodfalls here like a lift, which will reveal another teleporter to a secret area.
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:19 | Vincent Catalaá | 2001-12-27 | pl14-019.zip | |
NM speed | 00:50 | Tatsuya Ito (Tatsurd-cacocaco) | 2013-08-01 | pn14-050.zip | |
UV max | 02:28 | Drew DeVore (stx-Vile) | 2002-05-14 | pl14-228.zip | |
NM100S | 00:50 | Tatsuya Ito (Tatsurd-cacocaco) | 2013-08-01 | ps14-050.zip | |
UV -fast | 02:18 | Tatsuya Ito (Tatsurd-cacocaco) | 2013-07-28 | pf14-218.zip | |
UV -respawn | 03:40 | Serge Marudov (Never_Again) | 2008-02-14 | pr14-340.zip | |
UV Tyson | 17:51 | Jim Leonard (Xit Vono) | 2006-04-05 | pt141751.zip | |
UV pacifist | 00:25 | Adam Williamson | 2001-12-26 | pp14-025.zip |
The data was last verified in its entirety on February 3, 2013.
Statistics
Map data
Things | 184 |
Vertices | 1106* |
Linedefs | 1165 |
Sidedefs | 1692 |
Sectors | 117 |
* The vertex count without the effect of node building is 963.
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 16 | 14 | 14 |
Imps | 4 | 4 | 4 |
Barons of Hell | 2 | 0 | 0 |
Cacodemons | 6 | 7 | 8 |
Arch-Viles | 0 | 2 | 2 |
Chaingunners | 7 | 8 | 9 |
Revenants | 3 | 7 | 9 |
Mancubi | 0 | 1 | 1 |
Arachnotrons | 1 | 1 | 1 |
Hell Knights | 3 | 5 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 2 | 2 | 2 |
Medikits | 11 | 11 | 11 |
Soul spheres | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bulk Cells | 1 | 1 | 1 |
Shells | 5 | 5 | 5 |
Rockets | 7 | 7 | 7 |
Rocket boxes | 2 | 2 | 2 |
Energy cells | 2 | 2 | 2 |
Ammo boxes | 1 | 1 | 1 |
Shell boxes | 5 | 5 | 5 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Yellow skulls | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 11 | 11 | 11 |