MAP16: Black Mass (Going Down)

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Going Down maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16: Black Mass is the sixteenth map of Going Down. It was designed by Cyriak Harris (mouldy), who also composed the music track, "Wedding March for the Princess of Death."

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Walkthrough[edit]

Map of Black Mass
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you go along the southeast or southwest edges of the cathedral (by the main altar with the megasphere, you open up several walls with enemies inside. When you do, go to the pentagram walls with the candles in front of them (either side works) and press on the candle to raise a step. Go through the fake pentagram wall to find a secret corridor with a megaarmor. (sector 572)
  2. Climb the steps on the right side of the cathedral and go east, then north. Notice the two windows on the wall to the left as you go west. Jump out of the first window and you will be inside a prayer booth where you can grab an invulnerability. (sector 82)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:19.51 BFGandorf 2022-04-18 gd16-119.zip
NM speed
UV max 3:39.34 BFGandorf 2023-06-10 gd16-33934.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 4:05.74 Billa 2021-11-20 gd16p405.zip

The data was last verified in its entirety on June 24, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 637)
  2. facing west. (thing 638)
  3. facing east. (thing 639)
  4. facing east. (thing 640)

Statistics[edit]

Map data[edit]

Things 641
Vertices 2654*
Linedefs 3117
Sidedefs 5295
Sectors 583
* The vertex count without the effect of node building is 2361.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]