Difference between revisions of "MAP16: Upon Necropolis (NDCP)"

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(Essentials: Walkthrough for MAP16. One of the easiest levels to do.)
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===Essentials===
 
===Essentials===
 +
Go north until the blue door, then turn left and follow the hall to the courtyard. The red skull key is right next to the yellow door, and another door will be on your right. Take this door and take the next lift up. Flip the switch behind the caged [[hell knight]] and this will lower the blue key. Now go back to the blue door and get the yellow key in this room. Go back and if you want to explore the slime tunnel, you can do that now and get a [[BFG 9000]] and an [[invulnerability]]. Otherwise go through the yellow door in the courtyard and follow the path to the exit.
  
 
===Secrets===
 
===Secrets===
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== Areas / screenshots ==
 
== Areas / screenshots ==
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<gallery>
 +
Image:NDCP-map16-start.png|The start
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Image:NDCP-map16-redkey.png|The red key
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Image:NDCP-map16-secrets.png|Two secrets
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Image:NDCP-map16-BFG.png|The [[BFG9000]]
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Image:NDCP-map16-darkness.png|The dark room and the yellow key
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Image:NDCP-map16-lava.png|The lava room before the last one
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Image:NDCP-map16-end.png|The end
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</gallery>
  
 
== Speedrunning ==
 
== Speedrunning ==
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===Routes and tricks===
 
===Routes and tricks===
  
===Miscellaneous demos===
+
===Current records===
 +
The records for this map at the [http://doomedsda.us Doomed Speed Demos Archive] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
|[[UV max]]||2:15||[[(Heretic)]]||2010-03-29||[http://doomedsda.us/lmps/collections/ndcpmax.zip ndcpmax.zip]||
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|[[UV speed]]|| || || || ||
 +
|-
 +
|[[NM speed]]|| || || || ||
 +
|-
 +
|[[UV max]]||02:15||[[(Heretic)|Heretic]]||2010-03-29||[http://doomedsda.us/lmps/collections/ndcpmax.zip ndcpmax.zip]||{{ref|1}}
 +
|-
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|[[NM100S]]|| || || || ||
 +
|-
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|[[UV -fast]]|| || || || ||
 +
|-
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|[[UV -respawn]]|| || || || ||
 +
|-
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|[[UV Tyson]]|| || || || ||
 +
|-
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|[[UV pacifist]]|| || || || ||
 
|}
 
|}
 +
''Last updated on April 3, 2013.''
 +
 +
{{note|1}}''ndcpmax.zip'' is a collection of demos for NDCP.
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
 +
 +
[[Category:Levels by name|Upon Necropolis (NDCP)]]
 +
[[Category:PumpkinSmasher levels]]

Revision as of 15:42, 22 December 2014

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Template:NDCP 11-20

MAP16: Upon Necropolis is the sixteenth map of the Newdoom Community Project. It was designed by PumpkinSmasher.

Walkthrough

Map of Upon Necropolis for the Newdoom Community Project
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Go north until the blue door, then turn left and follow the hall to the courtyard. The red skull key is right next to the yellow door, and another door will be on your right. Take this door and take the next lift up. Flip the switch behind the caged hell knight and this will lower the blue key. Now go back to the blue door and get the yellow key in this room. Go back and if you want to explore the slime tunnel, you can do that now and get a BFG 9000 and an invulnerability. Otherwise go through the yellow door in the courtyard and follow the path to the exit.

Secrets

  1. (sector 88)
  2. (sector 167)
  3. (sector 168)
  4. (sector 171)
  5. (sector 232)

Bugs

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 02:15 Heretic 2010-03-29 ndcpmax.zip 1
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on April 3, 2013.

1. ^ ndcpmax.zip is a collection of demos for NDCP.

Statistics

Map data

Things 232
Vertexes 1050
Linedefs 1325
Sidedefs 2144
Sectors 287

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Red skulls 1 1 1
Yellow skulls 1 1 1

Inspiration and development

External links