MAP16: Upon Necropolis (NDCP)

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Revision as of 10:30, 30 May 2012 by Ducon (talk | contribs) (Areas / screenshots)


This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Template:NDCP 11-20

MAP16: Upon Necropolis is the sixteenth map of the Newdoom Community Project. It was designed by PumpkinSmasher.

Walkthrough

Map of Upon Necropolis for the Newdoom Community Project
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Secrets

  1. (sector 88)
  2. (sector 167)
  3. (sector 168)
  4. (sector 171)
  5. (sector 232)

Bugs

Areas / screenshots

Speedrunning

Routes and tricks

Miscellaneous demos

Run Time Player Date File Notes
UV max 2:15 (Heretic) 2010-03-29 ndcpmax.zip

Statistics

Map data

Things 232
Vertexes 1050
Linedefs 1325
Sidedefs 2144
Sectors 287

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Red skulls 1 1 1
Yellow skulls 1 1 1

Inspiration and development

External links