Difference between revisions of "MAP17: Compound (The Plutonia Experiment)"

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{{Plutonia 11-20}}
 
{{Plutonia 11-20}}
 
{{map|slot=MAP17}}
 
{{map|slot=MAP17}}
'''MAP17: Compound''' is the seventeenth map of [[The Plutonia Experiment]]. The music is "At Doom's Gate", which is the same as for the very first level of the Doom series, [[E1M1: Hangar (Doom)|E1M1: Hangar]].
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'''MAP17: Compound''' is the seventeenth map of [[The Plutonia Experiment]]. It was designed by [[Dario Casali]] and music is "At Doom's Gate", which is the same as for the very first level of the Doom series, [[E1M1: Hangar (Doom)|E1M1: Hangar]].
  
==Strategy==
+
==Walkthrough==
 
[[Image:Plutonia MAP17 map.png|thumb|300px|Map of MAP17]]
 
[[Image:Plutonia MAP17 map.png|thumb|300px|Map of MAP17]]
===Walkthrough===
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===Essentials===
  
 
===Secrets===
 
===Secrets===
# At the center of the level is a thin roughly "#"-shaped walkway in a pool of nukage. In the northeast corner of the nukage pool, beneath a triangular outcropping of the wall, is a fake wall you can walk right through to get some hidden health bonuses.
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# At the center of the level is a thin roughly "#"-shaped walkway in a pool of [[damaging floor|nukage]]. In the northeast corner of the nukage pool, beneath a triangular outcropping of the wall, is a [[False walls|fake wall]] you can walk right through to get some hidden [[health bonus]]es.
# After getting the red skull key, a wall behind you will open, revealing some enemies. One of the walls in the back of this newly revealed area can be opened, leading to a hidden radiation suit and a teleporter to a secret area.
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# After getting the [[Keys|red skull key]], a wall behind you will open, revealing some enemies. One of the walls in the back of this newly revealed area can be opened, leading to a hidden [[radiation suit]] and a [[teleporter]] to a secret area.
  
===Trivia===
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==Areas / screenshots==
* This is the only level in [[The Plutonia Experiment]] (aside from [[MAP11: Hunted (The Plutonia Experiment)|MAP11:Hunted]], since it is exclusively filled with [[Arch-Vile]]s) to not include any [[Revenant]]s.
 
 
 
===Screenshots===
 
 
<gallery>
 
<gallery>
 
Image:Plutonia-map17.png|Lots of dead monsters.
 
Image:Plutonia-map17.png|Lots of dead monsters.
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Upon acquiring the [[rocket launcher]] (or if you already have one), you can perform a [[death slide]] in the exit room by killing yourself with a rocket while running backwards toward one of the yellow skull bars, causing you to pass underneath them and onto the teleporter, ending the level. This was first demonstrated in Vincent Catalaá's 00:09 [[NM speed]] run of this level.
 
Upon acquiring the [[rocket launcher]] (or if you already have one), you can perform a [[death slide]] in the exit room by killing yourself with a rocket while running backwards toward one of the yellow skull bars, causing you to pass underneath them and onto the teleporter, ending the level. This was first demonstrated in Vincent Catalaá's 00:09 [[NM speed]] run of this level.
  
===Records===
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===Current records===
 
The [[Compet-N]] records for the map are:
 
The [[Compet-N]] records for the map are:
 
{| {{prettytable}}
 
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
|[[UV speed]]||00:08||[[Marijo "Sedlo" Sedlic]]||2001-12-16||{{competnftp|plutonia/speed/pl17-008.zip|pl17-008.zip}}||
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|[[UV speed]]||00:08||[[Marijo Sedlić (Sedlo)]]||2001-12-16||{{competnftp|plutonia/speed/pl17-008.zip|pl17-008.zip}}||
 
|-
 
|-
 
|[[NM speed]]||00:09||[[Vincent Catalaá]]||2001-11-24||{{competnftp|plutonia/nmare/pn17-009.zip|pn17-009.zip}}||
 
|[[NM speed]]||00:09||[[Vincent Catalaá]]||2001-11-24||{{competnftp|plutonia/nmare/pn17-009.zip|pn17-009.zip}}||
 
|-
 
|-
|[[UV max]]||01:47||[[Drew "stx-Vile" DeVore]]||2002-05-26||{{competnftp|plutonia/max/pl17-147.zip|pl17-147.zip}}||
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|[[UV max]]||01:47||[[Drew DeVore (stx-Vile)]]||2002-05-26||{{competnftp|plutonia/max/pl17-147.zip|pl17-147.zip}}||
 
|-
 
|-
|[[NM100S]]||00:47||[[Drew "stx-Vile" DeVore]]||2003-02-22||{{competnftp|plutonia/nm100s/ps17-047.zip|ps17-047.zip}}||
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|[[NM100S]]||00:47||[[Drew DeVore (stx-Vile)]]||2003-02-22||{{competnftp|plutonia/nm100s/ps17-047.zip|ps17-047.zip}}||
 
|-
 
|-
|[[UV -fast]]||04:20||[[Yonatan Donner]]||1997-01-10||{{competnftp|plutonia/fast/plt17-gm.zip|plt17-gm.zip}}||
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|[[UV -fast]]||01:53||[[Tatsuya Ito (Tatsurd-cacocaco)]]||2013-07-15||{{competnftp|plutonia/fast/pf17-153.zip|pf17-153.zip}}||
 
|-
 
|-
|[[UV -respawn]]|| || || || ||
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|[[UV -respawn]]||02:49||[[Revved]]||2010-12-26||{{competnftp|plutonia/respawn/pr17-249.zip|pr17-249.zip}}||
 
|-
 
|-
|[[UV Tyson]]|| || || || ||
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|[[UV Tyson]]||14:47||[[Jim Leonard (Xit Vono)]]||2006-03-31||{{competnftp|plutonia/tyson/pt171447.zip|pt171447.zip}}||
 
|-
 
|-
|[[UV pacifist]]||00:08||[[Marijo "Sedlo" Sedlic]]||2001-12-16||{{competnftp|plutonia/speed/pl17-008.zip|pl17-008.zip}}||
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|[[UV pacifist]]||00:08||[[Marijo Sedlić (Sedlo)]]||2001-12-16||{{competnftp|plutonia/speed/pl17-008.zip|pl17-008.zip}}||
 
|}
 
|}
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''The data was last verified in its entirety on February 5, 2013.''
  
 
==Statistics==
 
==Statistics==
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|[[Things]]||288
 
|[[Things]]||288
 
|-
 
|-
|[[Vertices]]||1124
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|[[Vertices]]||1124*
 
|-
 
|-
 
|[[Linedefs]]||1223
 
|[[Linedefs]]||1223
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|[[Sectors]]||125
 
|[[Sectors]]||125
 
|}
 
|}
 +
''* The vertex count [[Vertex#Lump size|without the effect of node building]] is 983.''
  
 
===Things===
 
===Things===
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|-
 
|-
 
|}
 
|}
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 +
==Trivia==
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* This is the only level in [[The Plutonia Experiment]] (aside from [[MAP11: Hunted (The Plutonia Experiment)|MAP11: Hunted]], since it is exclusively filled with [[arch-vile]]s) to not include any [[revenant]]s.
  
 
==External links==
 
==External links==
 
* [http://www.doom2.net/~compet-n/database/cn.cgi?map:plut:17 MAP17 demos from the Compet-N database]
 
* [http://www.doom2.net/~compet-n/database/cn.cgi?map:plut:17 MAP17 demos from the Compet-N database]
 
[[Category:Levels by name|Compound (The Plutonia Experiment)]]
 
[[Category:Levels by name|Compound (The Plutonia Experiment)]]
 +
[[Category:Dario Casali levels]]

Revision as of 21:14, 19 August 2013

Template:Plutonia 11-20

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Compound is the seventeenth map of The Plutonia Experiment. It was designed by Dario Casali and music is "At Doom's Gate", which is the same as for the very first level of the Doom series, E1M1: Hangar.

Walkthrough

Map of MAP17

Essentials

Secrets

  1. At the center of the level is a thin roughly "#"-shaped walkway in a pool of nukage. In the northeast corner of the nukage pool, beneath a triangular outcropping of the wall, is a fake wall you can walk right through to get some hidden health bonuses.
  2. After getting the red skull key, a wall behind you will open, revealing some enemies. One of the walls in the back of this newly revealed area can be opened, leading to a hidden radiation suit and a teleporter to a secret area.

Areas / screenshots

Speedrunning

Routes and tricks

Upon acquiring the rocket launcher (or if you already have one), you can perform a death slide in the exit room by killing yourself with a rocket while running backwards toward one of the yellow skull bars, causing you to pass underneath them and onto the teleporter, ending the level. This was first demonstrated in Vincent Catalaá's 00:09 NM speed run of this level.

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 00:08 Marijo Sedlić (Sedlo) 2001-12-16 pl17-008.zip
NM speed 00:09 Vincent Catalaá 2001-11-24 pn17-009.zip
UV max 01:47 Drew DeVore (stx-Vile) 2002-05-26 pl17-147.zip
NM100S 00:47 Drew DeVore (stx-Vile) 2003-02-22 ps17-047.zip
UV -fast 01:53 Tatsuya Ito (Tatsurd-cacocaco) 2013-07-15 pf17-153.zip
UV -respawn 02:49 Revved 2010-12-26 pr17-249.zip
UV Tyson 14:47 Jim Leonard (Xit Vono) 2006-03-31 pt171447.zip
UV pacifist 00:08 Marijo Sedlić (Sedlo) 2001-12-16 pl17-008.zip

The data was last verified in its entirety on February 5, 2013.

Statistics

Map data

Things 288
Vertices 1124*
Linedefs 1223
Sidedefs 1820
Sectors 125

* The vertex count without the effect of node building is 983.

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 14 16 17
Spectres 2 3 4
Imps 14 19 24
Barons of Hell 0 1 1
Troopers 2 2 2
Cacodemons 2 2 2
Arch-Viles 0 0 1
Chaingunners 10 13 17
Mancubi 0 1 1
Arachnotrons 1 1 1
Hell Knights 3 3 3
Powerups ITYTD and HNTR HMP UV and NM
Stim packs 6 6 6
Medikits 13 12 11
Soul spheres 1 1 1
Health bonuses 61 61 61
Armor bonuses 8 8 8
Green armors 1 1 1
Radiation suits 2 2 2
Weapons ITYTD and HNTR HMP UV and NM
Rocket launchers 1 1 1
Super shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bulk Cells 2 2 2
Shells 11 11 11
Rockets 3 3 3
Rocket boxes 6 6 6
Ammo boxes 2 2 2
Shell boxes 7 7 7
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Yellow skulls 1 1 1
Barrels ITYTD and HNTR HMP UV and NM
Exploding barrels 24 24 24

Trivia

External links