Difference between revisions of "MAP20: Factory: Receiving (Strife)"
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===Other points of interest=== | ===Other points of interest=== | ||
− | The northeast | + | The northeast part of the level has a rectangular outdoor area that is guarded by [[crusader]]s and [[reaver]]s. In the area's southwest corner, there is a room that is protected by bars and walls. To access it, enter the door on the southern wall of the outdoor area. The door is located in the passage below the main level, and the bridge near it can be operated as a lift. Press the switch in front of the [[peasant]]. Return to the passage and use the lift to get back up. A door has opened in the corridor that runs behind the western wall of the area. Go beyond the door, where you can access the barred room. The following items are stored there: |
*A quiver of [[poison bolts]], a unit of [[phosphorous grenades]] and two [[energy pack]]s | *A quiver of [[poison bolts]], a unit of [[phosphorous grenades]] and two [[energy pack]]s | ||
*A [[surgery kit]] and two [[med patch]]es | *A [[surgery kit]] and two [[med patch]]es |
Revision as of 13:33, 26 April 2015
Strife levels (13-14 & 20-25) Commons and Factory |
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This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP20: Factory: Receiving is a level in Strife. It uses the music track "Dark".
Contents
Walkthrough
Essentials
Other points of interest
The northeast part of the level has a rectangular outdoor area that is guarded by crusaders and reavers. In the area's southwest corner, there is a room that is protected by bars and walls. To access it, enter the door on the southern wall of the outdoor area. The door is located in the passage below the main level, and the bridge near it can be operated as a lift. Press the switch in front of the peasant. Return to the passage and use the lift to get back up. A door has opened in the corridor that runs behind the western wall of the area. Go beyond the door, where you can access the barred room. The following items are stored there:
- A quiver of poison bolts, a unit of phosphorous grenades and two energy packs
- A surgery kit and two med patches
- A shadow armor
Secrets
There are no official secrets on this level.
Bugs
In the middle of the level, sidedef 1749 lacks an upper texture. As a result, the adjacent pipe flat is drawn over the section that is 64 map units high.
Areas / screenshots
Speedrunning
Routes and tricks
Deathmatch
Statistics
Map data
Things | 394 |
Vertices | 3106* |
Linedefs | 3016 |
Sidedefs | 4322 |
Sectors | 454 |
* The vertex count without the effect of node building is 2555.
Things
This level contains the following numbers of things per skill level:
Enemies | Training & Rookie | Veteran | Elite & Bloodbath |
---|---|---|---|
Crusaders | 11 | 13 | 15 |
Reavers | 8 | 8 | 11 |
Sentinels | 10 | 10 | 10 |
Shadow acolytes | 7 | 7 | 7 |
Stalkers | 12 | 15 | 16 |
Templars | 3 | 3 | 3 |
Other characters | Training & Rookie | Veteran | Elite & Bloodbath |
Peasants | 4 | 4 | 4 |
Powerups | Training & Rookie | Veteran | Elite & Bloodbath |
Med patches | 20 | 20 | 20 |
Medical kits | 8 | 8 | 8 |
Shadow armors | 1 | 1 | 1 |
Surgery kits | 1 | 1 | 1 |
Ammunition | Training & Rookie | Veteran | Elite & Bloodbath |
Electric bolts | 1 | 1 | 1 |
Poison bolts | 1 | 1 | 1 |
Bullet clips | 10 | 10 | 10 |
Boxes of bullets | 3 | 3 | 3 |
Mini missiles | 19 | 19 | 19 |
Phosphorous grenades | 1 | 1 | 1 |
Energy pods | 2 | 2 | 2 |
Energy packs | 4 | 4 | 4 |
Quest things | Training & Rookie | Veteran | Elite & Bloodbath |
Degnin ores | 8 | 8 | 8 |