Difference between revisions of "MAP23: Dis (Console Doom)"

From DoomWiki.org

[checked revision][checked revision]
(Correct the console nav box template. This level has different predecessors in the various versions, and is also the last map of those versions.)
m (Sega 32X should not be bold here.)
Line 11: Line 11:
 
At the same time, it was named back to '''MAP55: Fortress of Mystery''' on [[Sony PlayStation]] and [[Sega Saturn]] versions and is now the second secret level in the game accessed from [[MAP15: Spawning Vats (Console Doom)|MAP15: Spawning Vats]]. The author of this conversion is unknown. Completing this level takes the player to [[MAP16: Tower of Babel (Console Doom)|MAP16: Hell Gate]].
 
At the same time, it was named back to '''MAP55: Fortress of Mystery''' on [[Sony PlayStation]] and [[Sega Saturn]] versions and is now the second secret level in the game accessed from [[MAP15: Spawning Vats (Console Doom)|MAP15: Spawning Vats]]. The author of this conversion is unknown. Completing this level takes the player to [[MAP16: Tower of Babel (Console Doom)|MAP16: Hell Gate]].
  
In the '''Sega 32X''' version of the game, this level can only be accessed if the player completed all the previous levels from the first level without [[cheating]] or use of the level selection feature. It is preceded by MAP15: Spawning Vats in this version of the game, as levels 16 through 22 (comprising the entirety of the [[Inferno]] episode) were cut due to ROM cartridge size restrictions for this version.
+
In the Sega 32X version of the game, this level can only be accessed if the player completed all the previous levels from the first level without [[cheating]] or use of the level selection feature. It is preceded by MAP15: Spawning Vats in this version of the game, as levels 16 through 22 (comprising the entirety of the [[Inferno]] episode) were cut due to ROM cartridge size restrictions for this version.
  
 
== Music ==
 
== Music ==

Revision as of 12:39, 12 July 2016

Console level navigator
Jaguar, 3DO, GBA
Dis
Sega 32X
Dis
PlayStation, Saturn
Fortress of Mystery

Crystal Project computer.png

This is a console version
of a PC level.

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
This level occupies the map slot MAP55. For other maps which occupy this slot, see Category:MAP55.

MAP23: Dis is the final level of Atari Jaguar, 3DO, Sega 32X and Game Boy Advance versions of Doom, based, as a renamed level, on E2M9: Fortress of Mystery with modifications made to accommodate consoles' limitations. The author of the conversion is American McGee and the original author of the map is Sandy Petersen.

At the same time, it was named back to MAP55: Fortress of Mystery on Sony PlayStation and Sega Saturn versions and is now the second secret level in the game accessed from MAP15: Spawning Vats. The author of this conversion is unknown. Completing this level takes the player to MAP16: Hell Gate.

In the Sega 32X version of the game, this level can only be accessed if the player completed all the previous levels from the first level without cheating or use of the level selection feature. It is preceded by MAP15: Spawning Vats in this version of the game, as levels 16 through 22 (comprising the entirety of the Inferno episode) were cut due to ROM cartridge size restrictions for this version.

Music

The map uses the following music tracks:

Port Track Composer Notes
Atari Jaguar "On The Hunt" Robert Prince Only plays in the intermission screen after the map is completed.
3DO "Sign Of Evil" Robert Prince Re-orchestrated version played by live band
Sega 32X "Demons on the Prey" Robert Prince
Game Boy Advance "Facing The Spider" Robert Prince
Sony PlayStation "Lurkers" Aubrey Hodges
Sega Saturn "Retribution Dawns" Aubrey Hodges

Walkthrough

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Map of Dis

Essentials

Other points of interest

Secrets

Bugs

Areas / screenshots

Crystal 128 ksnapshot.pngThis article or section is in need of license-unencumbered, unique screenshots which effectively illustrate the subject matter. Help improve the Doom Wiki by acquiring and uploading appropriate images and then adding them to this article.

Atari Jaguar screenshots

3DO screenshots

Sega 32X screenshots

PlayStation screenshots

Sega Saturn screenshots

Game Boy Advance screenshots

Versions comparison

Although the original map was geometrically simple enough, this console conversion changes the following:

The surrounding lava and the water pool were deleted altogether. The soulsphere which was on the water pool was not deleted.

The baron of Hell corpses in the second room were replaced with crucified human bodies, and the cages are now removed too.

The final room is now much more spacious compared with the original map version. This is done to accomodate the increased player radius. In the same room, all the wall panels were replaced with wooden doors. However, the player still need to manually press the switch to open the first door with the skull key.

There are four new items added in this map version: three cell charge packs and a berserk pack in the cacodemons room.

PlayStation and Saturn ports feature some more modifications:

Crucified human corpses were removed and there is an exit switch at the end of the level, instead of the portal.

Technical information

Inspiration and development

Trivia

This level is shown during the first and third demo rotations in the Sega Saturn port. Both are exactly identical.

Navigation

Console Doom levels - Atari Jaguar, 3DO, Game Boy Advance
Phobos:
Deimos:
Hell:
Secret levels:
Console Doom levels - Sega 32X
Phobos:
Deimos:
Hell:
Secret levels:
Console Doom levels - Doom for Sony PlayStation and Sega Saturn
Ultimate Doom
Phobos:
Deimos:
Hell:
Earth:
Secret levels:
Doom II
The Star Base:
The City:
Hell:
Secret levels: