Difference between revisions of "MAP25: DM1 (Game Boy Advance)"
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m (Restoring missing player starts point as trivia rather than a bug) |
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==Trivia== | ==Trivia== | ||
* While not normally a problem for the native Game Boy Advance port, which only allows access to this map during deathmatch play, this level lacks start points for single player or [[cooperative]] modes. | * While not normally a problem for the native Game Boy Advance port, which only allows access to this map during deathmatch play, this level lacks start points for single player or [[cooperative]] modes. | ||
+ | * Though this map internally occupies the MAP25 slot, its map header in the game's [[IWAD]] is labeled E1M4. | ||
[[Category:Game Boy Advance levels]] | [[Category:Game Boy Advance levels]] | ||
[[Category:Levels by name|DM1 (Game Boy Advance)]] | [[Category:Levels by name|DM1 (Game Boy Advance)]] |
Revision as of 16:03, 24 July 2015
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
GBA Doom maps 25-32 | ||
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
MAP25: DM1 is the first deathmatch map of Doom for Game Boy Advance. It uses the music track "The Imp's Song." The author of the map is unknown.
Contents
Deathmatch
Essentials
Other points of interest
Bugs
Areas / screenshots
Statistics
Map data
Things | 65 |
Vertices | 244* |
Linedefs | 267 |
Sidedefs | 352 |
Sectors | 46 |
Things
This level contains the following numbers of things in deathmatch mode. All skill levels contain the same number of things.
Powerups | All skill levels |
---|---|
Stimpack | 13 |
Medikit | 2 |
Soulsphere | 1 |
Armor bonus | 16 |
Green armor | 3 |
Berserk | 1 |
Weapons | All skill levels |
Shotgun | 2 |
Chaingun | 1 |
Rocket launcher | 1 |
Plasma rifle | 1 |
BFG9000 | 1 |
Ammunition | All skill levels |
Box of bullets | 1 |
Box of shells | 3 |
Box of rockets | 3 |
Energy cell | 2 |
Energy cell pack | 2 |
Technical | All skill levels |
Deathmatch start | 6 |
Trivia
- While not normally a problem for the native Game Boy Advance port, which only allows access to this map during deathmatch play, this level lacks start points for single player or cooperative modes.
- Though this map internally occupies the MAP25 slot, its map header in the game's IWAD is labeled E1M4.