Difference between revisions of "MAP26: Hardcore (Doom 64)"
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==Strategy== | ==Strategy== | ||
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===Walkthrough=== | ===Walkthrough=== | ||
+ | [[Image:DOOM64_MAP26_MAP.png|thumb|300px|Map of MAP26]] | ||
The level itself is a boxed-in set of staircases, where the player must fight through a few waves of demons. The stage starts with the player in the middle of it all facing a [[rocket launcher]], [[Box of rockets|rocket boxes]], [[combat armor]], and a huge army of [[Mancubus|mancubi]] the player must kill. There are certain sections within the map where the mancubi can teleport, increasing the difficulty level somewhat. Once they are all killed, the player must advance through the stage until he finds a ledge he must leap to from the highest staircase, where a [[Megasphere]], [[backpack]], and a [[plasma rifle]] sit. Upon collection of the rifle, a large army of [[Arachnotron|arachnotrons]] will teleport in and two [[energy cell pack]]s will appear on the ledge. The player must then leap down and reenter the fray. Once the player has killed every arachnotron, a [[cyberdemon]], [[super shotgun]] and many [[box of shells|boxes of shells]] will teleport into the stage. Killing the cyberdemon ends the level. | The level itself is a boxed-in set of staircases, where the player must fight through a few waves of demons. The stage starts with the player in the middle of it all facing a [[rocket launcher]], [[Box of rockets|rocket boxes]], [[combat armor]], and a huge army of [[Mancubus|mancubi]] the player must kill. There are certain sections within the map where the mancubi can teleport, increasing the difficulty level somewhat. Once they are all killed, the player must advance through the stage until he finds a ledge he must leap to from the highest staircase, where a [[Megasphere]], [[backpack]], and a [[plasma rifle]] sit. Upon collection of the rifle, a large army of [[Arachnotron|arachnotrons]] will teleport in and two [[energy cell pack]]s will appear on the ledge. The player must then leap down and reenter the fray. Once the player has killed every arachnotron, a [[cyberdemon]], [[super shotgun]] and many [[box of shells|boxes of shells]] will teleport into the stage. Killing the cyberdemon ends the level. | ||
Revision as of 16:20, 6 May 2015
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Doom 64 fun levels |
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MAP26: Hardcore is the twenty-sixth map of Doom 64, and the second "fun" level. It is designed by Danny Lewis Like the other fun levels it is only accessed through the "Features" menu. It uses the music track "Dark Echo", also heard in MAP10: The Bleeding and MAP24: No Escape .
Contents
Strategy
Walkthrough
The level itself is a boxed-in set of staircases, where the player must fight through a few waves of demons. The stage starts with the player in the middle of it all facing a rocket launcher, rocket boxes, combat armor, and a huge army of mancubi the player must kill. There are certain sections within the map where the mancubi can teleport, increasing the difficulty level somewhat. Once they are all killed, the player must advance through the stage until he finds a ledge he must leap to from the highest staircase, where a Megasphere, backpack, and a plasma rifle sit. Upon collection of the rifle, a large army of arachnotrons will teleport in and two energy cell packs will appear on the ledge. The player must then leap down and reenter the fray. Once the player has killed every arachnotron, a cyberdemon, super shotgun and many boxes of shells will teleport into the stage. Killing the cyberdemon ends the level.
100% Completion
Enemies
Items
Secrets
There are no official secrets in this level.
Speedrunning
Routes and tricks
Records
Statistics
Map data
Things
Monsters | BG and BIO | IOD | WMD |
---|---|---|---|
Demons | |||
Imps | |||
Sergeants | |||
Troopers | |||
Powerups | BG and BIO | IOD | WMD |
Stim packs | |||
Medikits | |||
Berserks | |||
Health bonuses | |||
Armor bonuses | |||
Green armors | |||
Blue armors | |||
Soulspheres | |||
Weapons | BG and BIO | IOD | WMD |
Shotguns | |||
Chainsaws | |||
Ammunition | BG and BIO | IOD | WMD |
Ammo clips | |||
Shells | |||
Box of bullets | |||
Box of shells |