Difference between revisions of "MAP31: Devastation (Kama Sutra)"

From DoomWiki.org

[checked revision][checked revision]
(Inspiration and development: +links)
(+music; add to intro)
Line 1: Line 1:
 
{{Kama Sutra 31-32}}
 
{{Kama Sutra 31-32}}
 
{{map|slot=MAP31}}
 
{{map|slot=MAP31}}
'''MAP31: Devastation''' is the thirty-first map of [[Kama Sutra]]. It was designed by [[Adolf Vojta]] and uses "", the [[music]] track from [[TNT]] [[]], composed by [[]].
+
'''MAP31: Devastation''' is the thirty-first map of [[Kama Sutra]]. It was designed by [[Adolf Vojta]] and uses the [[MAP08: Metal (TNT: Evilution)|MAP08]] [[Final Doom TNT music|music]] from [[TNT: Evilution]]. It is a modified version of [[Heretic]] [[E1M5: The Citadel (Heretic)|E1M5: The Citadel]] intended to play like [[Hell Revealed]] [[MAP22: Resistance is Futile (Hell Revealed)|MAP22: Resistance is Futile]].
  
 
== Inspiration and development ==
 
== Inspiration and development ==

Revision as of 16:10, 15 February 2015

Kama Sutra secret maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Devastation is the thirty-first map of Kama Sutra. It was designed by Adolf Vojta and uses the MAP08 music from TNT: Evilution. It is a modified version of Heretic E1M5: The Citadel intended to play like Hell Revealed MAP22: Resistance is Futile.

Inspiration and development

Adolf Vojta's comments on this level[1]:

This map is remake great The Citadel from Heretic. We wanted some map reminding good old HR22 and then I suggested to Method that he could redo this one. Well, at the end I did the map myself probably harder then I planned but we know there are players who could do it. :) About the design I let the map in the original shape, but I had to rebuild some buildings to have the design more simple. I still wonder if HR22 wasn't originally inspirated by the heretic E1M5.

Walkthrough

Map of MAP31: Devastation
Sector numbers in boldface are secrets which count toward the end-of-level tally.

Overview

In single player, this map is devoid of all weapons except for the chainsaw, super shotgun (can only be obtained via a secret) and the rocket launcher (ITYTD skill only).

Essentials

Other points of interest

To enter the secret exit, jump in one of the rivers after the blue door, open the skull, teleport and run. The second blue door will be opened a few seconds.

Secrets

  1. In the room with the switch to the red key, the lighted zone will open a deadly secret without a reward.

Bugs

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Miscellaneous demos

Statistics

Map data

Things 414
Vertices 2142
Linedefs 2126
Sidedefs 3275
Sectors 441

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Troopers 6 9 9
Imps 31 39 49
Cacodemons 1 1 2
Hell knights 2 1 1
Revenants 3 6 8
Mancubi 1 1 1
Arch-viles 1 1 1
Barons of hell 2 1 1
Cyberdemons 0 1 1
Powerups ITYTD and HNTR HMP UV and NM
Health bonuses 1 1 1
Stimpacks 5 5 5
Medikits 11 11 11
Soul spheres 3 3 3
Armor bonuses 21 21 21
Combat armors 2 2 2
Berserk packs 2 2 2
Invisibilities 1 1 1
Invulnerabilities 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Super shotguns 2 1 1
Rocket launchers 1 0 0
Ammunition ITYTD and HNTR HMP UV and NM
Clips 2 2 2
Shells 1 1 1
Shell boxes 2 1 1
Explosive barrels 38 38 38
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red skulls 1 1 1

Technical information

Trivia

External links

References

  1. Megawad readme file (ksutra.txt)