Difference between revisions of "Mars City: Union Aerospace Corporate Division"

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Fairly early in the level, the Player encounters a survivor [[Roland]] who is hiding in the ventilation shaft near the elevator.  Roland extends a ladder, allowing the Player to climb into the shaft. He then urges the Player to go get help.  
 
Fairly early in the level, the Player encounters a survivor [[Roland]] who is hiding in the ventilation shaft near the elevator.  Roland extends a ladder, allowing the Player to climb into the shaft. He then urges the Player to go get help.  
  
The Player uses the ventilation shaft to enter the Manifest Control Office, and from there, fights his way through Security Operations to the Infirmary.  From there, he gains access to Marine Command and arrives back at Marine HQ. All the marines stationed there are dead, but a communications console is still working and has an incoming transmission from [[Sergeant Kelly]], who is pleasantly surprised to see you're still alive.
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The Player uses the ventilation shaft to enter the Manifest Control Office, and from there, fights his way through Security Operations to the Infirmary.  From there, he gains access to Marine Command and arrives back at Marine HQ. All the marines stationed there are dead, but a communications console is still working and has an incoming transmission from [[Thomas Kelly|Sergeant Kelly]], who is pleasantly surprised to see you're still alive.
  
 
Sergeant Kelly informs the Player that he is trapped in the Delta Complex and has decided to set up a command post there. He orders the Player to link up with [[Bravo Team]] and help them send a distress call to the Earth Fleet. In order to reach Bravo Team, the Player must head through Alpha Labs. Kelly also updates the Player's security clearance, giving him access to the ACO section of Mars City.
 
Sergeant Kelly informs the Player that he is trapped in the Delta Complex and has decided to set up a command post there. He orders the Player to link up with [[Bravo Team]] and help them send a distress call to the Earth Fleet. In order to reach Bravo Team, the Player must head through Alpha Labs. Kelly also updates the Player's security clearance, giving him access to the ACO section of Mars City.
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==Enemies==
 
==Enemies==
  
* Former Humans
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==== Former Humans ====
** Zombies
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* [[Zombie (Doom 3)|Civilian Zombie]]
*** [[Zombie (Doom 3)|Civilian Zombie]]
+
* [[Zombie (Doom 3)|Maintenance Zombie]]
*** [[Zombie (Doom 3)|Maintenance Zombie]]
+
* [[Zombie (Doom 3)|Marine Zombie]]
*** [[Zombie (Doom 3)|Marine Zombie]]
+
* [[Zombie (Doom 3)|Scientist Zombie]]
*** [[Zombie (Doom 3)|Scientist Zombie]]
+
* [[Fat Zombie]]
*** [[Fat Zombie]]
+
* [[Flaming Zombie]]
*** [[Flaming Zombie]]
+
* [[Morgue zombie (Doom 3)|Morgue Zombie]]
*** [[Morgue zombie (Doom 3)|Morgue Zombie]]
+
* [[Z-Sec|Pistol Z-Sec]]
 +
* [[Z-Sec|Shotgun Z-Sec]]
 +
* [[Z-Sec|Machine Gun Z-Sec]]
  
** Z-Secs
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==== Demons ====
*** [[Z-Sec|Pistol Z-Sec]]
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* [[Imp (Doom 3)|Imp]]
*** [[Z-Sec|Shotgun Z-Sec]]
 
*** [[Z-Sec|Machine Gun Z-Sec]]
 
 
 
* Demons
 
** [[Imp (Doom 3)|Imp]]
 
  
 
==[[PDA]]s==
 
==[[PDA]]s==

Revision as of 16:58, 27 March 2016

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Doom 3 maps
"Marine? I can't believe you're still alive."
― Sergeant Kelly [source]

Mars City: Union Aerospace Corporate Division is the third level of Doom 3. The same level as Mars City, but after the demon invasion. The marine is given his mission to link up with Bravo Team in this level. This is where the demo ends.

Summary

Spoiler Warning: Plot details follow.

The Player returns to Mars City to find the place in chaos. The sounds of battle can be heard coming from the walls, but at this point, most of Mars City has already fallen.

Fairly early in the level, the Player encounters a survivor Roland who is hiding in the ventilation shaft near the elevator. Roland extends a ladder, allowing the Player to climb into the shaft. He then urges the Player to go get help.

The Player uses the ventilation shaft to enter the Manifest Control Office, and from there, fights his way through Security Operations to the Infirmary. From there, he gains access to Marine Command and arrives back at Marine HQ. All the marines stationed there are dead, but a communications console is still working and has an incoming transmission from Sergeant Kelly, who is pleasantly surprised to see you're still alive.

Sergeant Kelly informs the Player that he is trapped in the Delta Complex and has decided to set up a command post there. He orders the Player to link up with Bravo Team and help them send a distress call to the Earth Fleet. In order to reach Bravo Team, the Player must head through Alpha Labs. Kelly also updates the Player's security clearance, giving him access to the ACO section of Mars City.

With the aid of a surviving Sentry Bot, the Player fights his way through the ACO area to the elevator. From there, he rides the elevator to the next level: Administration.

Spoilers end here.

Characters

Enemies

Former Humans

Demons

PDAs

Weapons/Items

Cabinets/Door Codes

  • Cabinet #017: 347
  • Mars City Armory: 584

Notes

  • If you go into the bathroom and look at yourself in the mirror, you will see a vision of yourself turning into a zombie. When the vision ends, an Imp will spawn outside.
  • In the Demo version, when you complete the level, your vision will turn red and evil laughter will be heard.

External links

  • Walkthrough video by WoopzillaWalkthrough (part 1; part 2) on YouTube. Veteran difficulty; part of a full game run.