Difference between revisions of "Maulotaur"

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Maulotaurs also appear in the sequel to [[Heretic]], [[Hexen]] as summonable creatures that will fight for the player, created by an artifact known as the "[[Dark Servant]]". The Maulotaur will attack enemies without question, but each summoned Maulotaur fades from existence after roughly 30 seconds, or if they are killed first (they have nearly 3000 hit points). Also, they have 'notoriously bad aim', and will not consider withdrawing their attack even if the player is directly between them and their target, and they could accidentally kill a player this way.
 
Maulotaurs also appear in the sequel to [[Heretic]], [[Hexen]] as summonable creatures that will fight for the player, created by an artifact known as the "[[Dark Servant]]". The Maulotaur will attack enemies without question, but each summoned Maulotaur fades from existence after roughly 30 seconds, or if they are killed first (they have nearly 3000 hit points). Also, they have 'notoriously bad aim', and will not consider withdrawing their attack even if the player is directly between them and their target, and they could accidentally kill a player this way.
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 +
== Heretic Data ==
 +
{|
 +
|cellpadding=0 cellspacing=0|
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|valign=top|
 +
{|
 +
|
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2|Attributes
 +
  |-
 +
  |ID # ||
 +
  |-
 +
  |Hit points|| 3000
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Reaction time||
 +
  |-
 +
  |Pain chance||
 +
  |-
 +
  |Mass||
 +
  |-
 +
  |Bits||?
 +
  |}
 +
|-
 +
|
 +
  {| {{prettytable}} width=100%|
 +
  !|Bits list
 +
  |-
 +
  |
 +
?
 +
  |}
 +
|}
 +
|valign=top|
 +
{|
 +
|
 +
  {| {{prettytable}}
 +
  !colspan=2|Sprites & sounds
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Alert sound||
 +
  |-
 +
  |Active sound||
 +
  |-
 +
  |Pain sound||
 +
  |-
 +
  |Death sound||
 +
  |}
 +
|}
 +
|valign=top|
 +
{|
 +
|
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2|Melee attack
 +
  |-
 +
  |Damage||
 +
  |-
 +
  |Sound||
 +
  |}
 +
|-
 +
|
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2| Flaming Pellents Ranged attack
 +
  |-
 +
  |Type||[[Projectile]]
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Damage|| ?
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Sound||
 +
  |}
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2| Ground Flame Ranged attack
 +
  |-
 +
  |Type||[[Projectile]]
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Damage|| ?
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Sound||
 +
  |}
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2| Charge Ranged attack
 +
  |-
 +
  |Type||[[Projectile]]
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Damage|| ?
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Sound||
 +
  |}
 +
|}
 +
|}
 +
 +
== Hexen Data ==
 +
{|
 +
|cellpadding=0 cellspacing=0|
 +
|valign=top|
 +
{|
 +
|
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2|Attributes
 +
  |-
 +
  |ID # ||
 +
  |-
 +
  |Hit points||
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Reaction time||
 +
  |-
 +
  |Pain chance||
 +
  |-
 +
  |Mass||
 +
  |-
 +
  |Bits||?
 +
  |}
 +
|-
 +
|
 +
  {| {{prettytable}} width=100%|
 +
  !|Bits list
 +
  |-
 +
  |
 +
?
 +
  |}
 +
|}
 +
|valign=top|
 +
{|
 +
|
 +
  {| {{prettytable}}
 +
  !colspan=2|Sprites & sounds
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Alert sound||
 +
  |-
 +
  |Active sound||
 +
  |-
 +
  |Pain sound||
 +
  |-
 +
  |Death sound||
 +
  |}
 +
|}
 +
|valign=top|
 +
{|
 +
|
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2|Melee attack
 +
  |-
 +
  |Damage||
 +
  |-
 +
  |Sound||
 +
  |}
 +
|-
 +
|
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2| Flaming Pellents Ranged attack
 +
  |-
 +
  |Type||[[Projectile]]
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Damage|| ?
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Sound||
 +
  |}
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2| Ground Flame Ranged attack
 +
  |-
 +
  |Type||[[Projectile]]
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Damage|| ?
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Sound||
 +
  |}
 +
  {| {{prettytable}} width=100%
 +
  !colspan=2| Charge Ranged attack
 +
  |-
 +
  |Type||[[Projectile]]
 +
  |-
 +
  |Speed||
 +
  |-
 +
  |Damage|| ?
 +
  |-
 +
  |Width||
 +
  |-
 +
  |Height||
 +
  |-
 +
  |Sprite name||
 +
  |-
 +
  |Sound||
 +
  |}
 +
|}
 +
|}
  
 
== Sources ==
 
== Sources ==

Revision as of 13:43, 28 March 2010

A major load of bull: Maulotaurs in Heretic E5M8.
A Maulotaur in Hexen's Castle of Grief Hub.

The Maulotaur is a creature from the Heretic-Hexen series. Maulotaurs greatly resemble the mythological Minotaur, except that they wield giant hammers (or mauls), which they use to smash their enemies into a pulp. They also have several ranged attacks. One is a scatter of small, flaming pellets summoned with side-swipes of their hammers. Another is the ability to summon 'snakes' of flames that crawl along the ground and up ledges in a line formation. The third of their ranged attacks is to dash forward from a distance and gore their opponent, which seems to be used most often at medium range (usually when a player is trying to make optimum use of the Phoenix Rod). Maulotaurs are tremendously strong and tough with 3000 health. Like the Iron Lich and D'Sparil, Maulotaurs cannot be transformed using the Morph Ovum or instantly killed by a Firemace under the influence of the Tome of Power. Like D'sparil, the Maulotaur also has a 50% immunity to the powered up Hellstaff's rain.

In Heretic, they sometimes drop a Flame Orb worth 10 shots, and on rare occasions, drop a Mystic Urn when killed.

They first appear as final bosses in The Portals of Chaos and again as final bosses in the Field of Judgement, and occasionally as "normal" enemies in episodes three through five.

As a Heretic boss, any monster that is hurt by him will not fight back. However, the boss will attack any non-boss creature that hurts him.

Maulotaurs also appear in the sequel to Heretic, Hexen as summonable creatures that will fight for the player, created by an artifact known as the "Dark Servant". The Maulotaur will attack enemies without question, but each summoned Maulotaur fades from existence after roughly 30 seconds, or if they are killed first (they have nearly 3000 hit points). Also, they have 'notoriously bad aim', and will not consider withdrawing their attack even if the player is directly between them and their target, and they could accidentally kill a player this way.

Heretic Data

Attributes
ID #
Hit points 3000
Speed
Width
Height
Reaction time
Pain chance
Mass
Bits ?
Bits list

?

Sprites & sounds
Sprite name
Alert sound
Active sound
Pain sound
Death sound
Melee attack
Damage
Sound
Flaming Pellents Ranged attack
Type Projectile
Speed
Damage  ?
Width
Height
Sprite name
Sound
Ground Flame Ranged attack
Type Projectile
Speed
Damage  ?
Width
Height
Sprite name
Sound
Charge Ranged attack
Type Projectile
Speed
Damage  ?
Width
Height
Sprite name
Sound

Hexen Data

Attributes
ID #
Hit points
Speed
Width
Height
Reaction time
Pain chance
Mass
Bits ?
Bits list

?

Sprites & sounds
Sprite name
Alert sound
Active sound
Pain sound
Death sound
Melee attack
Damage
Sound
Flaming Pellents Ranged attack
Type Projectile
Speed
Damage  ?
Width
Height
Sprite name
Sound
Ground Flame Ranged attack
Type Projectile
Speed
Damage  ?
Width
Height
Sprite name
Sound
Charge Ranged attack
Type Projectile
Speed
Damage  ?
Width
Height
Sprite name
Sound

Sources

  • This article incorporates text from the open-content Wikipedia online encyclopedia article Maulotaur.