Difference between revisions of "Midway Games"

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'''{{wp|Midway Games}}''' was a [[wikipedia:Chicago|Chicago]], [[wikipedia:Illinois|Illinois]]-based game developer and publisher which started in 1958 as '''Midway Manufacturing Company''', creating mechanical arcade games. It was bought by Bally, a manufacturer of slot machines, in 1969. After developing a partnership with Japanese video game publisher Taito, the company started creating video games. In 1988, the company was bought by Williams and, without leaving the arcade and pinball business, started developing video games for home consoles. It eventually filed for bankruptcy and was liquidated in 2009.
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'''Midway Games''' was a {{wp|Chicago}}, {{wp|Illinois}}-based game developer and publisher which started in 1958 as '''Midway Manufacturing Company''', creating mechanical arcade games. It was bought by {{wp|Bally Manufacturing}}, a manufacturer of pinball and slot machines, in 1969. After developing a partnership with Japanese video game publisher {{wp|Taito}}, the company started creating video games. In 1988, the company was bought by competitor '''Williams Entertainment''' and, without leaving the arcade and pinball business, started developing video games for home consoles. It eventually filed for bankruptcy and was liquidated in 2009.
  
Among many other titles, Midway was responsible for creating the official ports of Doom to the [[Sony PlayStation]] and [[Nintendo 64]] platforms. They managed to give the PlayStation Doom and Final Doom ports their own identity, though the use of a completely different soundtrack composed by [[Aubrey Hodges]] and a darker, gloomier atmosphere accented by sharp [[colored lighting]]. The Nintendo 64 port was even more ambitious, with all-new textures, redesigned sprites in a different artistic style, and completely new levels proposed as a sequel and conclusion to the events of Doom, Doom II, and Final Doom.
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Among many other titles, divisions of this company were responsible for creating the official ports of [[Doom]] to the {{wp|Sony PlayStation}} and {{wp|Nintendo 64}} platforms. They managed to give the PlayStation Doom and Final Doom ports their own identity, though the use of a completely different soundtrack composed by [[Aubrey Hodges]] and a darker, gloomier atmosphere accented by sharp [[colored lighting]]. The Nintendo 64 port was even more ambitious, with all-new textures, redesigned sprites in a different artistic style, and completely new levels proposed as a sequel and conclusion to the events of Doom, [[Doom II]], and [[Final Doom]].
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==Games==
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; Sony PlayStation (as Williams Entertainment)
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* [[Sony PlayStation|Doom]]
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* [[Final Doom (PlayStation)|Final Doom]]
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; Nintendo 64 (as Midway Games)
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* [[Doom 64]]
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==External links==
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* {{wp|Williams Entertainment}} at [[Wikipedia]], the online encyclopedia.
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* {{wp|Midway Games}} at Wikipedia.
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{{Williams}}
  
 
[[Category:Companies]]
 
[[Category:Companies]]
 
[[Category:Doom 64]]
 
[[Category:Doom 64]]

Revision as of 02:23, 14 December 2014

Midway Games was a Chicago, Illinois-based game developer and publisher which started in 1958 as Midway Manufacturing Company, creating mechanical arcade games. It was bought by Bally Manufacturing, a manufacturer of pinball and slot machines, in 1969. After developing a partnership with Japanese video game publisher Taito, the company started creating video games. In 1988, the company was bought by competitor Williams Entertainment and, without leaving the arcade and pinball business, started developing video games for home consoles. It eventually filed for bankruptcy and was liquidated in 2009.

Among many other titles, divisions of this company were responsible for creating the official ports of Doom to the Sony PlayStation and Nintendo 64 platforms. They managed to give the PlayStation Doom and Final Doom ports their own identity, though the use of a completely different soundtrack composed by Aubrey Hodges and a darker, gloomier atmosphere accented by sharp colored lighting. The Nintendo 64 port was even more ambitious, with all-new textures, redesigned sprites in a different artistic style, and completely new levels proposed as a sequel and conclusion to the events of Doom, Doom II, and Final Doom.

Games

Sony PlayStation (as Williams Entertainment)
Nintendo 64 (as Midway Games)

External links

Williams Entertainment • Midway Games
WilliamsLogo.png Midway Games logo.png