Difference between revisions of "Plasmaplant"

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'''Plasmaplant''' is a single level for [[ZDoom]] created by [[Sverre Kvernmo]]. It was the first map released by Kvernmo since the release of [[Eternal Doom]] seventeen years prior. The majority of the map focusses on a visual theme dominated by the colour blue, and heavy lighting contrast. It contains no new music, though the textfile mentions some recommendations, including "Organic Gods" by [[Mark Klem]] from [[Memento Mori II]], and even playing with no music at all.
 
'''Plasmaplant''' is a single level for [[ZDoom]] created by [[Sverre Kvernmo]]. It was the first map released by Kvernmo since the release of [[Eternal Doom]] seventeen years prior. The majority of the map focusses on a visual theme dominated by the colour blue, and heavy lighting contrast. It contains no new music, though the textfile mentions some recommendations, including "Organic Gods" by [[Mark Klem]] from [[Memento Mori II]], and even playing with no music at all.
  
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[[Category:Sverre Andre Kvernmo (Cranium) levels]]
 
[[Category:Sverre Andre Kvernmo (Cranium) levels]]
 
[[Category:Cacoward winners]]
 
[[Category:Cacoward winners]]
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[[Category:Level WADs]]
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[[Category:ZDoom WADs]]

Revision as of 15:41, 27 June 2015

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

Plasmaplant is a single level for ZDoom created by Sverre Kvernmo. It was the first map released by Kvernmo since the release of Eternal Doom seventeen years prior. The majority of the map focusses on a visual theme dominated by the colour blue, and heavy lighting contrast. It contains no new music, though the textfile mentions some recommendations, including "Organic Gods" by Mark Klem from Memento Mori II, and even playing with no music at all.

Plasmaplant started out as a map for Kvernmo's Cabal series, where the only weapons available to the player were the pistol and the plasma rifle, but an actual map was never made, remaining as a paper sketch for eighteen years. In late 2013, Kvernmo began to build a map based on the sketch, preserving the envisioned architecture and main gameplay themes, although the two-weapon concept was dropped. The first beta was released on 31 October, 2013, and the final version was released on 22 December, 2013. It is yet to be uploaded to the idgames archive. Reception of the WAD was generally positive, with many praising the visual style and map design, though the use of stealth monsters was often criticised.

Almost a year following its release, Plasmaplant received one of the 21st Annual Cacowards.

Walkthrough

Map of Plasmaplant
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Sector 2896
  2. Sector 3813
  3. Sector 4348
  4. Sector 5272
  5. Sector 6191

Areas / Screenshots

Speedrunning

Statistics

Map data

Things 3081
Vertices 35194
Linedefs 39384
Sidedefs 71977
Sectors 6525

Things

This level contains the following number of things on each skill level:

See also

External links