Difference between revisions of "SGI Doom"

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'''SGI Doom''' is a [[source port]] of Doom to [[Wikipedia:Silicon Graphics | Silicon Graphics]]' [[Wikipedia:Irix | Irix]] platform. SGI Doom was ported by [[Dave Taylor]] of id Software.
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'''SGI Doom''' is a [[source port]] of [[Doom]] for [[Wikipedia:Silicon Graphics | Silicon Graphics]]’s [[Wikipedia:Irix | Irix]] platform. SGI Doom was created by [[Dave Taylor]] of [[id Software]] during the summer of [[Timeline#1994|1994]].
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It was designed to run on IRIX v5.2 and later. IRIX Doom was originally based on the unreleased MS-DOS [[Versions of Doom and Doom II#v1.5|version 1.5]], though later updates were based on versions [[Versions of Doom and Doom II#v1.6|1.6]] and [[Versions of Doom and Doom II#v1.8|1.8]]. No effort was made to take advantage of SGI's advanced graphics hardware, and like many other ports the game was rendered entirely in software.
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== Sources ==
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* {{Wikipedia|title=Versions and ports of Doom}}
  
 
== External links ==
 
== External links ==
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* [http://www.gamers.org/dhs/helpdocs/sgidoom.html How to play Registered Doom, Doom II and Ultimate Doom on SGI Systems]
 
* [http://www.gamers.org/dhs/helpdocs/sgidoom.html How to play Registered Doom, Doom II and Ultimate Doom on SGI Systems]
 
* [http://www.cmpharm.ucsf.edu/~troyer/sgidoomfaq.html SGI DOOM FAQ]
 
* [http://www.cmpharm.ucsf.edu/~troyer/sgidoomfaq.html SGI DOOM FAQ]
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[[Category:Commercial ports]]

Revision as of 15:55, 29 April 2015

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SGI Doom is a source port of Doom for Silicon Graphics’s Irix platform. SGI Doom was created by Dave Taylor of id Software during the summer of 1994.

It was designed to run on IRIX v5.2 and later. IRIX Doom was originally based on the unreleased MS-DOS version 1.5, though later updates were based on versions 1.6 and 1.8. No effort was made to take advantage of SGI's advanced graphics hardware, and like many other ports the game was rendered entirely in software.

Sources

External links