Difference between revisions of "SGI Doom"

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'''SGI Doom''' is a [[source port]] of [[Doom]] for [[Wikipedia:Silicon Graphics | Silicon Graphics]]’s [[Wikipedia:Irix | Irix]] platform.  SGI Doom was created by [[Dave Taylor]] of [[id Software]] during the summer of [[Timeline#1994|1994]].
 
'''SGI Doom''' is a [[source port]] of [[Doom]] for [[Wikipedia:Silicon Graphics | Silicon Graphics]]’s [[Wikipedia:Irix | Irix]] platform.  SGI Doom was created by [[Dave Taylor]] of [[id Software]] during the summer of [[Timeline#1994|1994]].
  
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== Sources ==
 
== Sources ==
 
 
* {{Wikipedia|title=Versions and ports of Doom}}
 
* {{Wikipedia|title=Versions and ports of Doom}}
  
 
== External links ==
 
== External links ==
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* [http://www.gamers.org/dhs/helpdocs/sgidoom.html How to play Registered Doom, Doom II and Ultimate Doom on SGI Systems]
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* [http://www.gamers.org/dhs/helpdocs/sgidoomfaq.html SGI DOOM FAQ]
  
* [http://www.gamers.org/dhs/helpdocs/sgidoom.html How to play Registered Doom, Doom II and Ultimate Doom on SGI Systems]
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[[Category:Commercial ports]]
* [http://www.cmpharm.ucsf.edu/~troyer/sgidoomfaq.html SGI DOOM FAQ]
 
[[Category:Source ports]]
 

Revision as of 17:23, 8 February 2016

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SGI Doom is a source port of Doom for Silicon Graphics’s Irix platform. SGI Doom was created by Dave Taylor of id Software during the summer of 1994.

It was designed to run on IRIX v5.2 and later. IRIX Doom was originally based on the unreleased MS-DOS version 1.5, though later updates were based on versions 1.6 and 1.8. No effort was made to take advantage of SGI's advanced graphics hardware, and like many other ports the game was rendered entirely in software.

Sources

External links