Spectre

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Revision as of 23:02, 18 July 2006 by DomRem (talk | contribs) (edit start per policies page)


A spectre in MAP08 of Doom II
For information about the Spectre enemy from Strife, see Spectre (Strife)

Spectres are partially invisible cousins of Demons. Except for their appearance, they are exactly the same.

Spectres do not have sprites of their own - the Demon's sprite must be edited to change them.

The Spectre's role in the Doom novels is debatable- they do appear as invisible beings(and are sometimes touched by characters), but never attack and are never said to be any specific creature.

Data

Attributes
ID # 58 (decimal), 3A (hex)
Hit points 150
Speed 10
Width 60
Height 56
Reaction time 8
Pain chance 180 (70.31%)
Mass 400
Bits 4194310
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

Sprites & sounds
Sprite name SARG
Alert sound DSSGTSIT
Pain sound DSDMPAIN
Death sound DSSGTDTH
Action sound DSDMACT
Melee attack
Damage 4-40
Sound DSSGTATK

Appearance statistics

The IWADs contain the following numbers of Spectres:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 51 102 183
Doom II 37 93 175
TNT: Evilution 83 150 224
Plutonia 95 102 111

See also