Difference between revisions of "Talk:Static limits"

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== Bomb out ==
 
== Bomb out ==
 
The term ''bomb out'' is not specific at all. It should be replaced by something more precise. --[[User:Kyano|Kyano]] 14:39, 21 March 2014 (UTC)
 
The term ''bomb out'' is not specific at all. It should be replaced by something more precise. --[[User:Kyano|Kyano]] 14:39, 21 March 2014 (UTC)
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== SVE ==
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I'd like to add info about SVE's static limits removal here somehow, but the table is too much of a mess to allow this. --[[User:Quasar|Quasar]] ([[User talk:Quasar|talk]]) 17:54, 18 February 2015 (UTC)

Revision as of 12:54, 18 February 2015

I'd like to suggest some sort of merger between this page and this page: http://doomwiki.org/wiki/Vanilla_Doom_engine_mapping_reference?

Visplanes

May be worth keeping in mind that early versions of Doom had a lower visplane limit. In the Jaguar Doom source, which is based off a slightly later build of 1.2 than Heretic was (it has a BSP-based LOS check which Heretic does not), the MAXVISPLANES define is 64. MRJ may have been incorrect about quadrupling the limit (unless it was originally 32) and actually meant it was doubled, but, I would be tempted to believe his assertion that it was in fact increased from the then-current limit. --Quasar 22:12, 3 March 2014 (UTC)

Bomb out

The term bomb out is not specific at all. It should be replaced by something more precise. --Kyano 14:39, 21 March 2014 (UTC)

SVE

I'd like to add info about SVE's static limits removal here somehow, but the table is too much of a mess to allow this. --Quasar (talk) 17:54, 18 February 2015 (UTC)