Difference between revisions of "Usenet groups"

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| {{c|alt.games.doom}} || Original {{c|alt}} hierarchy group for discussion of Doom beginning before its release in 1993. ||
 
| {{c|alt.games.doom}} || Original {{c|alt}} hierarchy group for discussion of Doom beginning before its release in 1993. ||
 
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| {{c|alt.games.doom.announce}} || Original {{c|alt}} hierarchy group for announcements (moderated). ||
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| {{c|alt.games.doom.announce}} || Original {{c|alt}} hierarchy group for announcements (moderated). || [[Ty Halderman]]
 
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| {{c|alt.games.doom.ii}} || Original {{c|alt}} hierarchy group for discussion of [[Doom II]]. ||
 
| {{c|alt.games.doom.ii}} || Original {{c|alt}} hierarchy group for discussion of [[Doom II]]. ||

Revision as of 12:33, 7 February 2016

Usenet was the online birth place of the Doom community in 1993, as news about the game's ongoing development created an unprecedented level of hype and enthusiasm in the then-nascent online gaming scene. Several members of id Software, John Romero and Jay Wilbur in particular, often personally posted information and responses to the newsgroups. The Official Doom FAQ started as a collection of such information and related postings on Usenet by avid user Hank Leukart. Another significant record of the groups' culture exists in the form of the FAQ's sister document Doom Insanity, a collection of humorous anecdotes which were also collected by Leukart.

List of groups

Doom discussion had by necessity begun in the more generic comp.sys.ibm.pc.games.action newsgroup, and in-depth discussion spread to the newly created alt.games.doom and subsequently into sub-groups. In November 1994 the members of this hierarchy, organized by John Van Essen, voted 378-89 (on average) in favor of the creation of the rec.games.computer.doom hierarchy.[1] From the end of 1994 up until the gradual sunset of Usenet in the early 2000s, these groups served as one of the main forums for online discussion of Doom. Their functions were gradually replaced by websites with forums as the growth of the World Wide Web took stride. After their creation, discussion of Doom became off-topic in the comp.sys.ibm.pc.games hierarchy and could earn a poster scorn. Discussion of Heretic, Hexen and Strife was additionally considered on-topic for the Doom-related groups.

Notable late activities included coordination of the Boom source port's development in 1998, much of which took place via Usenet.

Newsgroup Description Coordinators/Moderators
alt.binaries.doom The only acceptable group for posting of WAD files and other DOOM-related binaries.
alt.games.doom Original alt hierarchy group for discussion of Doom beginning before its release in 1993.
alt.games.doom.announce Original alt hierarchy group for announcements (moderated). Ty Halderman
alt.games.doom.ii Original alt hierarchy group for discussion of Doom II.
alt.games.doom.newplayers Original alt hierarchy group for discussion of newbie topics.
rec.games.computer.doom.announce A moderated newsgroup, used for posting of announcements of WADs, editors, and tournaments.
rec.games.computer.doom.editing A question-and-answer forum about editing. Raphaël Quinet
rec.games.computer.doom.help A forum for asking technical questions about playing Doom. Served as the home newsgroup for Ian Mapleson's Doom Help Service.
rec.games.computer.doom.misc A group allowing discussion about earlier and later id Software games, ports, flame wars, and pointless FAQs. Similar in purpose to the "Everything Else" forum at the much later Doomworld.
rec.games.computer.doom.playing Group for discussion of game play tactics and strategies.

External links

References

  1. Dippold, Ron "Asbestos" (7 November 1994). "RESULT: rec.games.computer.doom.* groups all pass." comp.sys.ibm.pc.games.action. Retrieved 5 February 2016.